Updates to Call of Duty: Ghosts for PS4 - 1/29/2014


Call of Duty: Ghosts Update Notes for PlayStation 4:
 
New features, fixes, and issues have been addressed and are listed under the following categories:
 
Hotfixes
  • Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
  • Shorten countdown timer for Clan v Clan playlist.
  • Extinction alien balance adjustments.
New Features
  • PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
  • PLAYLIST UPDATE: Adding Hunted FFA.
  • PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
  • Added Heavy Duty health options to Private Match.
  • IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
  • Added Operation progress bar to the After Action Report that pops up after MP matches.
  • New MP lobby menu music.
  • Social feed addition.
  • New stick layout options for Southpaw.
  • Disable party chat in Search and Rescue, Search and Destroy and Infected.
  • Added 5 new Prestige Ranks to Extinction.
  • Customization for player appearances (Create a Soldier) added to Extinction.
Stability
  • Fixed Sniper animation issue that could break the viewmodel.
  • Load time improvements for Flooded, Strikezone, Warhawk.
  • Fixed a couple bots related performance issues.
  • Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
  • In Private match, disable “Start Match” if party members are missing selected map.
  • Fixed rare case of incorrect bot display amount in Private match.
  • Various spawn improvements.
Anti-Cheat
  • Prevent players from using more loadouts than normal.
  • Block users from sharing camos and reticles that aren't previously unlocked.
  • Anti-cheat prevention improvements.
  • Weapon / Perk Balance
  • Dead Silence/Amplify Adjustment - Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
  • Slight AK12 Increase on view kick.
  • Adjusted reload times on L115 and USR.
  • Reduce burst fire cool down of MSBS.
eSports
  • Removed stalls caused by the host changing loadout in eSports games.
  • Silent plant, silent defuse in Search and Destroy.
  • Added killstreak count to eSports scoreboard.
  • Improvements to MLG Broadcast mode for highlighted players.
  • Added Domination flag capture bar to Broadcast mode.
  • Added R3 to toggle enemy player outlines in Broadcast mode.
  • Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
  • Added ability to select players when mini-map is enlarged in eSports.
  • Fixed FOV issue that occurred in Broadcast mode.
  • Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
  • Fixed issue which kept eSports rules enabled after losing internet connection.
  • Add notification when spectated player gets a kill in Broadcast mode.
  • Fixed text overlap bug that occurred when mini-map was enlarged.
  • Better team identification in the MLG HUD.
  • Fixed killfeed color bug that occurred for spectators.
  • Prevent crashes when COD Caster changed teams quickly.
  • Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
  • Fixed a Broadcaster Mode bug where the preset camera indicator wasn't getting reset between rounds.
  • Add a kill feed to Broadcaster mode.
  • Added team names to in-game scoreboard for Broadcast mode.
  • Restrict Tracker Sights in eSports rules.
  • Restrict Danger Close in eSports rules.
  • Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
  • Additional eSports fixes.
Additional Fixes
  • Vita remote play optimizations.
  • Adjusted difficulty of slide based operations.
  • Reduced lean, point blank & rescue reticle challenge requirements.
  • Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
  • Fixed matchmaking issue in Squads.
  • Display new icon in Operations when re-rolling Operations.
  • Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
  • Menu fix for Operations.
  • Fixed bug that would show improper time value in match countdown timer.
  • Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
  • Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
  • Defaults loadouts correctly reflect the actual loadout in Private match.
  • Free For All scoreboard adjustment.
  • Fixed Trinity Rocket cancellation issue.
  • MP Lobby improvement for Character Display.
  • Combat Knife stats accuracy improvement.
  • Fixed friends list shuffle that would occur for clans that had members across platforms.
  • Killcam no longer goes underground on Warhawk.
  • Improved audio ambient system in Multiplayer.
  • Fixed Squads issue that would change mode icon when playing with a split screen guest.
  • Fixed core playlist selection reset issue.
  • Private match loadout bug fix.
  • Additional customization options added for Infected in Private match.
  • Improvements to Infected game mode.
  • Optimization to generic UI elements.
  • Fixed issue that could occur when squad member had specialist set as streak reward.
  • Fixed minor VFX issue.
  • Fixed under water killstreak exploit.
  • Increased XP earned from completed Operations.
  • Fixed issue that occurred when leader would leave clan.
  • Fixed Bromance Clan Op issue.
  • Fixed viewmodel loss issue in Safeguard.
  • Fixed rare challenges issue in Safeguard.
Extinction
  • Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
  • Optimized some FX to improve game stability and performance.
  • Fixed Trinity rocket issue where black/white overlay would remain on screen.
  • Fixed Trinity rocket issue where laptop could not be put away.
  • Improvements to the "Leper" challenge so that it appears closer to players.
  • Added "COD Account" selection to the Extinction menu to improve account linking for Extinction players.
  • Fixed bug where the "Death Machine" could obtain specialty ammunition.
  • Fixed issue where players defaulted to pistol after revival.
  • Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
  • Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
  • Added a double XP icon to the Extinction lobby for when double XP is active.
  • Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
  • Fixed issue where Feral Instincts would not default back to normal view after it depleted.
  • Added the rank and icon to the Extinction end game scoreboard.
  • Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
  • Fixed issue where Relic bonus was not appearing in the end game scoreboard.
  • Balancing tweaks to the Sentry Gun and Death Machine abilities.
  • Added ranks to the in game splash  notification message when a player ranks up.
  • Added player Patches to splash notifications for deployment items.
  • The Riotshield icon now tracks ammo while the shield is stowed.
  • Fixed issue where players would have no weapon on ladders.
  • Fixed issue where players would lose their weapon after getting off a ladder.
 


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