Born in Kobe, Kitsune left her family’s organized crime past behind to join Perseus, aligning her values with that set by the new world order they are trying to install. Cautious, thorough, and effective, Kitsune relishes any chance she has to use her enemy’s tools against them.
A soldier whose dedication to excellence borders on obsession, Stryker is the product of a 1980s Future Warfare program designed to combat test the synthesis of advanced technology and military expertise. Stryker offers a glimpse of the battlefield of tomorrow.
After having Adler and Woods handle the dirty work against Perseus, Special Agent Jason Hudson is set to take the fight into his own hands as he leaves D.C. to finish the fight in Verdansk, Teufelsberg, and even parts unknown within the Dark Aether.
Unlocked via Battle Pass
Full-auto assault rifle. Well-rounded British rifle with good firing control. Built-in low-zoom optic improves accuracy. Slower fire rate with reliable range.
Semi-auto submachine gun. Improved accuracy from longer ranges with low recoil and slower fire rate. Good damage output with moderate range.
Unlock the base weapon by completing an in-game challenge or obtain a Blueprint version through a bundle purchase in the Store
This bludgeoning tool is as classy as it is deadly, as one quick swing can knock your enemies unconscious.
Break action pistol. Hand loaded double barrel pistol fires 12-gauge shells. Excellent damage at close range with a one-shot kill potential.
Available at launch
Set at Teufelsberg – also known as “Devil’s Mountain” – in Berlin, Echelon sees Operators fighting through the rain and ash in the aftermath of Perseus’ latest operation. From either infiltration point, you’ll fight to control the central control room inside the main dome, a natural hotbed for combat that gets even hotter in objective game modes.
This NATO compound was partially blown to pieces during the attack, so mind the gaps in the roofs unless you’re planning to plunge onto the plateau below.
Take to the streets and fight through this tight three-lane vintage map first introduced in Call of Duty: Black Ops II. Slums is set deep within Panama City, where a town square featuring a central fountain invites long-range combat across lanes and plenty of aerial Scorestreak bombardments.
A variety of combat tactics can work here, as always… just be mindful of the sightlines into the parking lot and laundromat at the ends of this classic locale.
Showroom is set in the cordoned off Stacks emporium within the long-abandoned mall in New Jersey, The Pines.
On this map, expect to have fast fights over and around various displays and kiosks, which provide a unique aesthetic and map structure compared to the other smaller maps in Black Ops Cold War.
Remastered for the first time in honor of its 10-year anniversary as part of the Black Ops Annihilation Map Pack, Drive-In features close-quarters fights and powerful overwatch points, particularly around the big screen of the Galactic Drive-In, where snipers and other long-range weapons can shine.
Be sure to tread lightly through the mostly barren parking lot if enemies take up the big screen or the red building on the opposite side, using the alleyway flank routes to drop bad guys with a Finishing Move worthy of an action hero.
There’s no cage that can hold you as you fight through bear pits and aquariums in Zoo, whose original version was part of Black Ops’ second DLC pack, Escalation. Be sure to take a “ride” on the monorail to get an incredible vantage point on the action below, or head to the souvenir shop to dole out plenty of free pain to your enemies.
The new Double Agent mode infiltrates into Season Five, an investigative Multiplayer party experience where each match assigns Double Agents who are there to sabotage the mission. Communicate, investigate, and expose the traitors – or successfully wipe out the investigating team – to win.
It starts with up to ten players in a lobby who are assigned one of three roles:
Each player starts with a pistol. Weapons and Equipment are introduced in the Preparing Stage, where all players can grab weapons in different parts of the map.
Each role gains access to unique skills and content during the round. Double Agents gain access to Gas Mines, Counter Spy Planes, Combat Bows, and Attack Helicopters, and also have protection from the radiation spreading from the bombs they’ve set.
Investigators gain access to Trophy Systems, Stimshots, and Hand Cannons, and can see the footprints of an attacker when examining a player's death location. Investigators can also issue a Wanted Order on a player that they find to be suspicious.
Voice chat is strongly encouraged, and this party mode can be played with the wider community or up to nine of your best friends.
Similar to a respawn-enabled, amped-up Search and Destroy, in Demolition, one team of attackers attempts to destroy a pair of bombsites while defenders must prevent the detonations.
All-out chaos ensues when time is extended after the first bomb site is destroyed, and both teams have a chance to play offense and defense before the match ends. If there is a tie, expect even more madness: a single neutral bomb site becomes active, with the first team to detonate it winning the match.
A ranged incendiary device that is lost upon death (functioning in the same way as the Combat Bow or Hand Cannon), the Flamethrower shoots a steady stream of flame, immolating enemies within close range.
Expect the introduction of even more helpful items to assist you across all round-based maps and Outbreak in Zombies, in the form of a new Perk, new Field Upgrade, and new Support Weapon.
First up, Death Perception makes its debut as Black Ops Cold War’s ninth Zombies Perk, granting any agent who drinks it the ability to “see” obscured enemies by giving them a bright outline. Of course, the real “secret sauce” of this Perk lies in its five additional upgrades through its Skill Tiers; use those Aetherium Crystals to gain access to powerful new effects designed to help your squad survive even longer.
In terms of Field Upgrades, you’ll be shocking spirits with more voltage than ever before thanks to the all-new Tesla Storm. Upon activation, lightning will shoot out between you and your allies, stunning and damaging normal enemies. Upon upgrading its Skill Tiers, this electricity can start stunning Special and Elite Zombies and even boost your squad’s movement speed.
Last but not least, the Flamethrower arrives as an additional Support Weapon to aid in tough Exfil situations or whenever a bit of extra firepower is needed most. Consider it a step up from the Combat Bow if you happen to have a bit of extra Rare Salvage and you’re not afraid to get a bit closer to the soon-to-be burning undead.
Expect even more Zombies content set to drop during Season Five, including the new Ikari EggXit bonus map in Dead Ops Arcade 3 and new narrative Intel to be found across Outbreak and Onslaught. Collect every bit of Intel Season Five has to offer to discover the latest secrets of the Dark Aether story for yourself.
With agents of Requiem surviving captivity from Omega Group in “Mauer der Toten” – along with their beloved pilot, Raptor-1 – the operation in Outbreak has grown beyond the Ural Mountains and brings plenty of new armaments to boot
New Outbreak Region – Collateral (Launch)
After the events in Berlin, Dark Aether Outbreak Zones have continued to appear far beyond Eurasia, with the latest site crackling to life in the Algerian Desert.
This huge new region (codenamed Collateral) has become an incredibly unstable area, making it a prime spot to harvest Aetherium Crystals and further investigate the Dark Aether.
Cut through the undead hordes among the massive natural rock structures, de-orbited satellite, and oil drills to complete all tasks set forth by Requiem, including a new vehicle-based Objective introduced in Season Five.
New Outbreak Objective – Transport (Launch)
Players will encounter the all-new Transport Objective, which tasks you and your squad with ensuring an important drivable Requiem machine makes its way across the Outbreak Zone safely.
And speaking of vehicles, the king of them all comes to Outbreak in Season Five to help you lay waste to the undead...
New Outbreak Vehicle – Tank (Launch)
Need a bit more firepower than the FAV? How about a Tank straight from the Warsaw Pact? This new Outbreak vehicle is ready to blow holes in Ordas, Krasny Soldats, and everything else without a pulse with its massive cannon, available in several regions at the start of the season.
There’s also a mounted minigun atop the Tank for your fellow agent to take down scores of undead foot soldiers, and it’s got plenty of armor to withstand many a scratch and bite from the clawing masses.
The Tank’s only weakness is its speed; don’t expect to run from Tempests or even a regular zombie, but the massive boost in munitions from this goliath can help you demolish even the toughest undead enemy.
New Outbreak Crafting Item – Grapple Gun (Launch)
Outbreak players will also get access to a new Crafting Item in Season Five: the Grapple Gun. Getting around the Outbreak Zone becomes trivial with this handy device, allowing Operators to spend less time on foot and more time shooting zombies in the face. Visit the Crafting Table to get your hands on the Grapple Gun at the start of the season.
PlayStation players should pack their bags for Devil’s Mountain this season as the Onslaught Orb looms over the plateau on the new Echelon map.
Grab your partner and prepare to fight back waves of increasingly difficult enemies, making sure to pick up every last piece of new Intel along the way.
Later this season, expect another limited-time mode to arrive in Onslaught, in addition to a new Weapon Blueprint and other surprises for PlayStation players.
Similar to Lethal and Tactical Equipment, Perks in Warzone are shared with the Perk selection from Call of Duty: Modern Warfare, albeit with minor adjustments to fit the large-scale battles currently underway in Verdansk. For the first time ever, Warzone receives two exclusive Perks, each with their own benefits that could definitely change how you choose your Loadouts.
The first is Combat Scout; with this Perk, Operators receive a burst of in-field intel, as damaging an enemy briefly highlights the foe in bright orange and automatically pings them. Whether it’s confirming a callout or finding someone cooped up in a building behind penetrable cover, this Perk only grows stronger if the Operator behind it can communicate effectively to their squadmates.
The other is Tempered, which looks to fundamentally change Armor values within Warzone. When an Operator is under the effects of Tempered, their Armor Plates are heavier and more reinforced – only two of them are needed for an Operator to be considered “fully armored” compared to the standard three. In other words, Tempered allows each Armor Plate to absorb 75 points of damage instead of the standard 50, but an Operator will only be able to wear two at a time instead of three. This unique change also comes at the sacrifice of your Perk 2 slot, so choose your perk setup wisely before bulking up with those reinforced plates.
To help Stitch and Perseus bring about a new world order, this network of clandestine entities has deployed Mobile Broadcast Stations to boost the numbers signal all around Verdansk.
As the name suggests, these mobile stations can be placed in a variety of locations in Verdansk, differing from match-to-match to keep one area from being signal boosted by the rewards they offer. See what they’re all about by going closer to them, but be sure to keep your head and tune out the broadcast each one emits…
NATO is aware of these recent Perseus efforts and has decided to [[REDACTED]]. Operators should look for [[REDACTED]] when it arrives on [[REDACTED]] within Verdansk, as a highly important [[REDACTED]].
At the start of the season, the Gulag sees an updated format as it converts into the classic Black Ops II map, Rush. Specifically comprised of the main speedball arena, Rush should feel right at home for paintball fiends who know how to dart from cover-to-cover toward their enemy.
Need to practice in anticipation of being sent to the Gulag? Head into Black Ops Cold War and play Rush in Multiplayer; you could be a savant of the stadium by the time it arrives in Warzone.
A spiritual successor to Warzone Rumble is ready to bring 50v50 combat back into Verdansk during Season Five.
Featuring select areas around Verdansk, Clash pits quads against each other in an unlimited respawn deathmatch to 200 points. Starting Loadouts are enabled, meaning you can level up your weapons and finish those camo challenges as you work to defeat the opposing platoon.
Eliminating enemies will grant your team one point toward victory, but you may want to keep your ears open for Contracts and public events that can spawn in at any time during games, similar to traditional Battle Royale matches. In fact, plenty of improvements are being taken from the standard Warzone modes and being added into Clash, including the Ping system, Armor Plate drops, Cash and Buy Stations, and vehicles.
Plus, all damage profiles for weapons directly reflect how they will operate in other Warzone modes, compared to just having Modern Warfare Multiplayer’s damage statistics, making it easy to test out your new favorite Black Ops Cold War and Modern Warfare mashup loadouts in a respawn-enabled environment.
Whatever broadcast Perseus set up is causing the Red Doors to become more volatile than ever before, as Operators are now reporting [[REDACTED]] in their post-mission briefings.
Beware of these doors sending you to locations other than the main room we all thought to be its lone destination point, and above all else, keep your head.
This event may also have something to do with those Mobile Broadcast Stations seen around Verdansk… but at this time, we cannot declassify further intel for fear of double agents.
Initially installed at the start of the season, the Mobile Broadcast Stations around Verdansk will soon begin amplifying the “Dragovich Program” tapes – A.K.A. the Numbers broadcasts – across the region.
These are the focus of The Numbers Event, an upcoming limited-time reward stream for Operators brave enough to investigate these trucks placed by Perseus. This limited-time event will begin on September 21 at 10 AM PT. Although Operators have recently reported odd noises and sights when near them, there are two incentives for anyone willing to interact with Mobile Broadcast Stations.
The first is an instant $2,000 Cash bonus in the current match, more than enough for a set of Armor Plates at a Buy Station. The second is directly tied to the limited-time Numbers Event: for each unique Mobile Broadcast Station activated during the event, you will receive an exclusive reward such as a Sticker, Calling Card, or Charm, in addition to some XP.
In addition to the nine challenges in Warzone centered around the Mobile Broadcast Stations, the Numbers Event also includes a set of nine challenges within Black Ops Cold War based around new maps and modes for Season Five Reloaded. Through these challenges, you can unlock even more cosmetic rewards, as well as another arcade cabinet game for your Black Ops Cold War collection. While this prize is a secret, here’s our key hint: there are no Billy Club patches for those who play this retro arcade classic and hit 35,000 score or more.