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As you forge through your career in Call of Duty: WWII Multiplayer, you can accept and complete Contracts and Orders to help you earn loot or rack up XP and climb the ranks.
Contracts and Orders are completely optional and aren’t required to participate in Multiplayer, but the payoff is worth your effort.
Available through the Quartermaster, Contracts are time-sensitive challenges you can purchase with Armory Credits. Contracts offer valuable rewards, often for doing things you'd normally do in Multiplayer matches, such as getting headshots or a set number of kills in a game mode.
You can have up to three Contracts active at a time. If, for example, you don’t think you’ll be able to complete a Contract within the completion time, you can choose to Abandon the Contract and select another one. Contracts are non-refundable, so if you abandon or let a Contract expire, you won’t get the Armory Credits back. Choose your Contracts wisely.
Once you complete a Contract, go to the Orders tab in the Multiplayer menu to redeem the Contract and receive your rewards.
Orders are special assignments issued by Major Howard in the main bunker. Like Contracts, Orders are optional challenges you complete for rewards. Unlike Contracts, Orders don't cost Armory Credits to accept and don't have a timeframe in which they must be completed.
There are three types of Orders:
Once you complete an Order, go to the Orders tab in the Multiplayer menu to redeem the Order and receive your rewards.