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Battle Royale in Call of Duty: Mobile

An overview of the Battle Royale game mode in Call of Duty: Mobile


Similar to Blackout in Call of Duty: Black Ops 4, Battle Royale combines exploration, scavenging, and survival into a single game where the last player or team standing wins the match.

Players must fight for survival as the playable space on the map gradually collapses forcing everyone into increasingly smaller spaces creating more intense battles.


Even though players enter a Battle Royale match without a traditional Call of Duty loadout, there are still several options available in Battle Royale’s Loadout tab:

  • Weapon Camos – Choose the camos that will appear on weapons if you find them.
  • Item Skin – Apply a skin to items you find in the wild.
  • Vehicle Skin – Add some style to the vehicles you encounter throughout the map.
  • Soldier – Pick the soldier you’ll appear as during a match.
  • Class – Choose a default class to play in a match. You can change your class in the pregame area before infiltration. Each class is equipped with a piece of special equipment and a passive skill.
  • Knife – The one weapon all players begin with can be customized with a skin.
  • Wingsuit and Parachute – All players have the default Wingsuit and Parachute, which can each be customized.

Once you enter the Battle Royale lobby, you’ll have a few options before starting the match.

  • Invite Friends – Invite other players from your Friends List if you’re planning to play as a team.
  • Perspective – Tap FPP to set your perspective as first-person or TPP to set third-person perspective.
  • Number of players – Tap the single head to play Battle Royale by yourself. Tap the two-head or four-head icon if you want to play Battle Royale as a team.

Please note: You don’t need to invite friends to play Battle Royale as a team. Two- and four-player teams will be randomly formed if players haven’t invited friends.

After you’ve chosen these options, tap Start to begin the match.


Before the match begins, you’ll spawn into a random location on the map. Here, you can explore and try out weapons, equipment, mechanics, and other gameplay features you’ll experience in the game, allowing you to get familiar with things before the action heats up.

Although the equipment or vehicles you use can be damaged or destroyed, every player in the pregame period is invulnerable.

The pregame area also gives you an opportunity to change your Class.


The game begins with all players in transports flying across the map in a randomly chosen straight line. When prompted, players can exit the transport whenever they choose. If players gets too close to the edge of the map, they will exit the transport automatically.

Navigate the drop process using a Wingsuit. You can guide your soldier in the general direction you want to head. For extra speed and distance, fall straight towards the ground to gather maximum momentum. A waypoint marker can also be set anywhere on the map, which is especially useful for teams to coordinate landing spots.

When your soldier gets close to the ground, a Parachute will deploy automatically, giving you a short amount of time to steer and finesse your landing. The Parachute can also be deployed manually.


After landing, you’ll want to scavenge for weapons and other items as quickly as possible.

By default, you’re set to automatically pick up items you find (Auto Loot) either on the ground or in another player’s stash, as long as the associated slot is empty. For example, you’ll automatically pick up the first two weapons you find. From there, you’ll need to empty a slot before being able to pick up a different weapon.

Auto Loot can be disabled on the BR Mode tab within the Basic section of the Settings menu.

Tap the left-hand button in the row on the bottom of the screen to access your Inventory.

The Inventory screen allows you to add or remove weapon attachments as well as drop items you no longer want to carry. Be on the lookout for Backpacks, which allow you to carry more items in your Inventory.

The bottom row of buttons can also be used to quickly heal or throw grenades without the need to open your Inventory.

Tap the map to reveal the Safe Zone, a white ring randomly placed on the map. As the match progresses, a blue ring will begin to collapse toward the white ring. Players caught outside the blue ring will slowly take damage until getting inside the blue ring. Players outside the white ring will see a dotted line on the minimap, indicating the straightest path to the edge of the Safe Zone.

Collapses will occur more rapidly as the game progresses, forcing the action to heat up.


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