ARTICLE UTILE ?

OUI NON

CET ARTICLE VOUS A AIDÉ ?

VEUILLEZ SÉLECTIONNER UN MOTIF
255 caractères autorisée  / 255

MERCI DE VOTRE RETOUR

04/02/26

Call of Duty: Black Ops 7 and Call of Duty: Warzone Season 03

Everything you need to know about Season 03 in Black Ops 7 and Warzone

Season 03 Roadmap

 

Call of Duty®: Black Ops 7

NEW MULTIPLAYER MAPS

Beacon - 6v6 (Launch)

Deploy to the frozen terrain of Beacon, a remote Guild facility blanketed in snow. A destroyed helicopter lies in flaming ruins just outside the map’s border and crates labeled with “Skyveil Array” fill the entrance, offering substantial cover while moving toward the facility.

Inside, hunt down targets within the Housing unit, Monitoring Station, and Storage shed. Watch out for enemies positioned around the central Bridge and take long shots across the distant Tundra. This mid-sized map combines a variety of sightlines, so there’s no wrong approach. Bundle up, head out, and keep warm with aggressive tactics to overwhelm the enemy forces.

 

Abyss - 6v6 / 2v2 (Launch)

From the Engine to the Torpedo Bay, battle through the confined quarters of a submarine, trading shots along narrow corridors with just enough room to outmaneuver your opponents. Keep a keen eye out for rope Ascenders placed throughout the sub, giving access to the Forward and Aft Decks up top to push for the flank... but be mindful of players at the top of the Sail who have views of the upper decks.

In the interior time your movements through tight spaces while seeking out vantage points throughout, such as the upper walkway in the Forward and Aft Silos. When on the same level as your opponent, dodge and weave amongst the boat’s various obstacles to outmaneuver your foe using any means possible.

 

Plaza - 6v6 (Launch)

First introduced in Black Ops 2, Plaza has been beautifully remastered for the first time since 2012. With the addition of Wall Jumping and Black Ops 7’s unique arsenal, this is Plaza like you’ve never experienced before.

Battle across the outer Mall and through the Concourse as fireworks burst in the night sky. In the center, engage in fierce fights over the iconic stairwell, rising to an upper platform on both sides, grenades flying as Operators seek to damage enemies on the other side. Explore the luxurious interior locations of the Colossus Resort, including the popular Luna Nightclub alongside high-end shops, the extravagant Red Bar, and other staples of the rich life at sea.

 

Gridlock - 6v6 (Launch)

Traffic grinds to a halt in the remastered Gridlock, first introduced in Black Ops 4. An explosive heist has left the freeway in shambles over a Japanese city. Battle among overturned vehicles and through the rubble, the remnants of the attack flown across the various shops and Promenade.

Fight through the Garden and Terrace bookending the bath house, or take to the long sightlines down the Street, a delivery truck on either end providing excellent views all around. For a more covered view, head into the Restaurant, offering killer vantage points from multiple angles.

 

Mission: Trident - 20v20 (Launch)

Season 03 continues to up the map offering in the 20v20 Skirmish mode with Mission: Trident. The Old Arsenal Avalon point of interest is the latest area of operations, with patrol boats assisting in navigating the waterways and shoreline through harbor warehouses and numerous medieval fortifications. 

Seek the helipad on the high ground atop a section of an old cruise liner, with a surprisingly opulent interior. Then watch for rooftop snipers across the long sightlines, ramped bridges, and other thoroughfares.

 

Onsen - 6v6 / 2v2

Head out to the Japanese hot springs in Onsen, but don’t get too relaxed. This spa offers a number of places to cool down, though the central steam bath is where the action is likely to heat up, especially as it offers the perfect cover for incoming attacks. 

Weave past the oni statue on your way to set up heightened cover positions along the main structure, with outbuildings either side of the steam bath.

 

Summit - 6v6 (Mid-season)

Summit makes its triumphant return in Black Ops 7! First seen in the original Black Ops, this classic mid-sized map brings Operators to a research facility perched high on the snowy mountains. Wall Jump through tight interior labs, catwalks, and a central control room surrounded by exterior routes and a dangerous cliffside. 

Its balanced three-lane layout supports fast engagements, flanking paths, and vertical sightlines, now explorable through the updated Black Ops 7 movement system.

 

Hacienda - 6v6 (Mid-season)

The luxurious vineyard estate returns from Black Ops 6, now with additional maneuvering points via Wall Jumps. Battle through the grand central villa, weave between vineyard paths, and push through the garage and courtyard as firefights erupt across the property. 

With a classic three-lane layout blending tight interior fights and open exterior sightlines, Hacienda delivers fast, tactical engagements in one of the most stylish battlegrounds in the Black Ops series.

 

Ascent (Mid-season)

This brand-new special map has been created specifically for the Freerun mode. A bespoke obstacle map with vertigo-inducing jumps and little room for error, you’ll need all your dexterity to survive the lengthy ascension to the top of this map!

Test your movement mastery across ten zones within this map, with only your sure footing to help you. Expect more info on this exciting new mode in the Mid-Season update.

NEW MODES

Demolition (Launch)

Out with the old, in with the boom. In this explosive returning mode, the attacking team must detonate both bomb sites while the defending team attempts to hold them off, with both sides respawning throughout the match. 

Each round begins with a two-and-a-half-minute timer and everyone on the attacking team is equipped with a bomb. Plant a bomb at either the A or B site to pause the timer and start the countdown to destruction, giving the defending team an opportunity to sweep in and defuse it. Extra time is added when one site is destroyed, though the attackers must detonate both to win the round.

If both teams reach a round tie, then it’s on to Overtime, where both sides fight to be the first to detonate a single site. Push hard and don’t hesitate.

 

Aim High (In-Season)

First introduced in Black Ops 6, Aim High returns, the perfect headshot trainer for sharpshooters of all skill levels. Compete in a variety of game modes where headshots instantly eliminate enemies, while shots against any other part of the body deal minimal damage. Outfit your Loadouts for precision and aim for the noggin.

 

Snipers Only (In-Season)

All warmed up from the Aim High playlist? Turn the challenge up a notch with Snipers Only, a pure sniping experience where Equipment, Secondary Weapons, Field Upgrades, and Scorestreaks are all restricted to keep the focus on the rifle in your hands. Take aim, breathe, and make your shots count.

 

Freerun (Mid-Season)

Run and climb your way through Ascent, an original map for the new Freerun mode arriving in the Mid-Season that pits ten racers in a sprint to the finish line. Compete for additional rewards in the Mid-Season Freerun Event. 

 

Heat Wave Havoc (Mid-Season)

Bring the burn in the new Heat Wave Havoc LTM, challenging players to raise their Heat Level by supporting the team with non-lethal cooperative actions in a Moshpit of Team Deathmatch, Kill Confirmed, Domination, and Hardpoint. 

There are five Heat Levels in all, with each level granting additional abilities that will transform your Operator into a blazing ball of fury. Generate heat through support actions like revealing enemies, scrambling enemy radars, buffing teammates and impairing enemies, capturing and defending objectives, and other non-lethal actions.

The Heat Levels and their corresponding Operator bonuses are as follows:

  • Low Heat: Faster Field Upgrade recharge.
  • Medium Heat: Faster movement, sprint-to-fire speed, and mid-air mobility.
  • Hot: Faster weapon reloads, ADS speed, and swap speed.
  • Extra Hot: Equipment refills after eliminating enemies.
  • Extra Extra Hot: Increased damage and score for headshots.

 

Freeze Tag (Mid-Season)

Following the scorching Heat Wave Havoc, take some time to chill in the new Freeze Tag LTM. When dealt lethal damage, Operators will now become frozen instead of being eliminated. Freezing rival players will earn score for your team. Fellow teammates can save their incapacitated allies by reaching and defending their frozen forms, helping to unthaw them in time to rejoin the fight. The first team to reach the score limit wins.

ADDITIONAL LOADOUT CONTENT

New Scorestreak

Scorestreak: Ion Core (In-Season)

Weekly Challenge Reward

  • Score: 1175
  • Mastery Badges: Yes

A powerful radioactive device that damages enemies in a large area. Radiation pulses pass through walls, expanding from a small to large radius before dissipating and recharging.

Punish the enemy team by deploying this area denial device that pulses damaging radiation for several seconds before resetting for the next pulse. The Ion Core spreads over a mid-sized radius, even damaging enemies through walls, making it great for protecting objectives and choke points.

Overclock Abilities

  • Plutonium Core: A longer duration grants an additional radiation pulse. 
  • Chemical Catalyst: Shorter downtime between radiation pulses.
RANKED PLAY

Season 03 Ranked Play Overview

Continuing for its second season, Multiplayer Ranked Play gives players the ultimate competitive experience by offering the same settings, maps, modes, and weapon restrictions used by the Call of Duty® League™

Earn career rewards throughout the lifespan of Black Ops 7 Multiplayer Ranked Play, including Rank Skins and Win Challenge rewards. 

As well as the rewards available across seasons, and the additional rewards (including Weapon Camos) available during the Ranked Play Event this season, the following Weapon Blueprint, Large Decal, Weapon Camos, and Calling Cards are only available during Season 03:

  • Get 10 Wins: Pro Re-Issue M15 Mod 0 Assault Rifle Blueprint
  • Get 100 Wins: “Ranked Season 03 — 100 Wins” Large Decal
  • Reach Silver Rank: “Ranked Season 03 — Silver” Calling Card
  • Reach Gold Rank: “Ranked Season 03 — Gold” Calling Card and Weapon Camo
  • Reach Platinum Rank: “Ranked Season 03 — Platinum” Calling Card and Weapon Camo
  • Reach Diamond Rank: “Ranked Season 03 — Diamond” Calling Card and Weapon Camo
  • Reach Crimson Rank: “Ranked Season 03 — Crimson” Calling Card and Weapon Camo
  • Reach Iridescent Rank: “Ranked Season 03 — Iridescent” Animated Calling Card and Weapon Camo
  • Finish Season 03 at the Top 250 Rank: “Ranked Season 03 — Top 250” Animated Calling Card and Animated Weapon Camo
  • Finish Season 03 as the Top 250 #1 Overall Champion: “WZ Ranked Season 03 - Top 250 Champion” Calling Card
ZOMBIES

Survival Map: Ashwood (Launch)

A Civil War-era town dragged into Hell: Drop in for a spell courtesy of the Ashwood Survival Map, originally located within the central grounds of Ashes of the Damned, with a twist for Survival.

Start in Rabbit Alley with the objective to clear the infestation off the Power Pump. Complete this first step to work your way toward greater power, seeking out the Pack-a-Punch Machine, Der Wunderfizz, the Mystery Box, and more. In this incarnation of Survival, you’ll have to fend off Fog Zombies on the ground floor if you want to access the Pack-a-Punch machine beneath the town of Ashwood.

Survive as long as you can in an attempt to earn the following rewards:

  • “Klaus Der Toten” Animated Emblem and 1,000 XP (complete Round 10)
  • “Abomination Carcass” Weapon Charm and 2,500 XP (complete Round 25)
  • “Hidden Power” GobbleGum and 5,000 XP (complete Round 50)

 

Directed Mode: Paradox Junction (Launch)

Get extra guidance in Paradox Junction as the Warden traps the crew in a familiar place with a hellish twist. Season 03 brings Directed Mode to the map, offering on-screen quest steps and a max round cap of 15 when taking on the Main Quest.

Keep the radioactive Rad-Hounds and other terrors at bay with the Blundergat Wonder Weapon, a quadruple-barreled death dealer that can be further upgraded to the deadly Sundergat. 

Players who complete Paradox Junction on Directed Mode will earn the “Timeshatter” Blundergat Wonder Weapon Blueprint, “Paradox Junction Directed Mode Completion” Calling Card, and 5,000 XP.

For more guidance, don’t forget to keep up our official Paradox Junction Tac Map while exploring the level in Directed Mode, displaying a detailed map showing the locations of the map’s major points of interest, Pack-a-Punch, Wall Buys, Ammo, Perks, Traps, and more.

 

Starting Room Mode

Fight through a surreal, inescapable space where all the doors are locked and you navigate the starting area of the map. Make do with the resources and machines available in the area, using every tool to your advantage. There’s no escape here, so give it your all and go down fighting. Paradox Junction joins the mode in Season 03 with the following available in the map:

Paradox Junction: Mystery Box, Wallbuy (Jäger 45), Ammo Cache, Quick Revive, Rampage Inducer, Arsenal, GobbleGum Machine, Time Travel (after Special Rounds), Random Perk Machine (Past Nuketown), Loot Cyst.

Survive as long as you can to earn the following rewards:

  • Per Map: GobbleGum and 1,000 XP (reach Round 10)
  • Per Map: Calling Card and 2,500 XP (reach Round 25)
  • Per Map: Calling Card and 5,000 XP (reach Round 50)

 

Cursed Mode: Ashwood (Launch)

In addition to the standard Survival and Starting Room experiences, players can try their hand at Cursed on the Ashwood Survival map for a more challenging experience. Apply Relics that you’ve earned to unlock powerful rewards at each tier of difficulty.   

Survive and apply Relics to earn the following rewards:

  • “Time Out” GobbleGum and 10,000 XP (complete Round 25 with Tier 1 Relics).
  • “Perkaholic” GobbleGum and 20,000 XP (reach Round 50 with Tier 2 Relics)
  •  “Mannequin Turret” Weapon Charm and 30,000 XP (reach Round 75 with Tier 3 Relics)

 

Zombie Battle (Launch)

Face off against up to three other players in this chaotic free-for-all where players share the same space while fighting off their own relentless hordes. Out-survive your opponents through superior zombie-killing skills in the Starting Room arenas of each available Round-Based Map or die trying. Want to play against friends? Simply party up and turn off Squad Fill.

Players cannot damage each other or affect one another with Equipment, Scorestreaks or Field Upgrades. Door Buys, Exfil, and GobbleGums are restricted. The last player standing wins, earning a Whimsical GobbleGum after Round 5, with a chance to earn two Whimsicals at Round 10+, and two guaranteed Whimsicals at Round 15+. Available on Paradox Junction, Astra Malorum, and Ashes of the Damned.

 

New Support (Scorestreak) Item (In-Season)

  • Scorestreak: Ion Core (Launch)
  • Cost: 1500 Salvage
  • Mastery Badges: Yes

A powerful radioactive device that damages enemies in a large area. Radiation pulses pass through walls, expanding from a small to large radius before dissipating and recharging.

Protect chokepoints and other hot areas with this radioactive device that sends undead and other unsavory enemies into a world of pain as it radiates damage in a growing radius while penetrating walls.

 

Totenreich: First Look (Mid-Season)

Welcome to Totenreich: A remote Norwegian fishing town trapped in time after Group 935 experiments warped the entire island into the Dark Aether. Prepare to uncover what went so very, very wrong here when Season 03 Reloaded arrives.

 

New Field Upgrade: Wild Fire (Mid-Season)

“Imbue yourself with fire, increasing your speed and burning all enemies that get too close.”

A fierce gout of flame spreads from the user, burning the undead caught in the blast radius both instantly and over time, slowing down foes to varying degrees while granting the user a modest increase in their movement speed.

 

Classic Weapon: 1911 Pistol (In-Season)

Weekly Challenge Reward

The iconic pistol is back in Zombies! You’ll definitely be able to sally forth with this classic once you unlock its true potential via Pack-a-Punch improvements. (Yes, they fire explosive rockets!)

For more information on the 1911, check the Weapons Detail section of this Blog (below).

 

Ultra-Rarity Legacy Weapon (Mid-Season)

Then, starting in mid-season, expect the first Legacy Weapon to be added to Mystery Boxes across the Dark Aether as an Ultra Rarity monster with stats rivaling a Wonder Weapon! These will be rare rewards from the Mystery Box, and the only way to get an Ultra-Rarity weapon outside of Cursed. More to come in the future...

 

Call of Duty®: Warzone™

VERDANSK MAP UPDATE

New Verdansk Point of Interest: Launch Pad (Launch)

All systems are a go as the new Launch Pad POI arrives in Verdansk as the original big map returns at the start of Season 03! The Launch Pad is a massive complex with multiple structures found near the shoreline just south of Promenade. The Grazna-7 Launch Complex takes over the old Hills POI with a sprawling facility comprised primarily of the Control Tower, Hangar, Gantry, and the Depot and Vats.

Perch atop the large structures here to snipe distant enemies or get lost in the infrastructure, weaving between the area’s many obstacles to set up ambushes and flank attacks. In a facility this large, you can be sure there’s plenty of loot to be had with intense firefights all around.

AVALON GULAG

The Gulag Arrives in Avalon (In-Season)

The Core Battle Royale experience is about to get a whole lot bigger as Operators begin dropping into Avalon for the first time in-season! In preparation for the map’s debut into Battle Royale, recent discoveries indicate The Guild has been hard at work developing not one but three Gulags where fallen Operators will get the chance to fight for their redeployment into the map.

Note that Wall Jumping is disabled in the Gulags. We can’t have any prisoners escaping now, can we? You have to earn your way out.

Similar to the three Gulag Verdansk variants, each Gulag is a compact, roughly octagon-shaped combat arena with a central area of high traffic, and interrogation stations around an upper floor where Operators waiting to fight can observe the action. Inside these arenas, expect automatic doors you can use as dynamic cover, reinforced glass windows allowing you to see — but not initially harm — your opponent, and other tactical novelties.

 

Gulag Variant #1: Server Room 04

Banks of servers surround a main server chamber, with sliding doors along all four inner walls.

 

Gulag Variant #2: Cryo Lab 05

Banks of cryo coffins and diagonal entrances mark the A and B areas of this cooled chamber.

 

Gulag Variant #3: Meeting Room 07

Advance into a central meeting room with open doorways and low central seating in a circular bench.

NEW MODES AND UPDATES

Core Modes Update: Battle Royale Big Map Rotation (In-Season)

The Core Battle Royale experience is planned to host a big map rotation between Verdansk and Avalon, giving squads the chance to drop into either map for double the tactical thrills. Expect the following access to both big map Battle Royale modes:

  • Battle Royale on Verdansk at the launch of Season 03.
  • Battle Royale on Avalon will arrive in-season for Season 03.

In addition, Season 03 introduces the following modes:

 

Launch Squad LTM (Launch)

Verdansk

Get your bearings on the new Launch Pad POI with the Season 03 Launch Squad LTM. In this action-packed mode, squads drop into Verdansk’s new POI in a race to activate the Launch Sequence. The Launch Sequence activates once enough Launch Codes have been collected from eliminated enemies and other means.

The squad who collects enough Launch Codes to initiate the Launch Sequence must then survive as the Most Wanted until the match ends; eliminate additional enemies and pick up extra Launch Codes to reduce the time needed to survive until the end. Grab your favorite Loadout, stay in the game with respawns, and launch your squad to victory.

To keep the action flowing, there are no Buy Stations, Cash, or Redeploy Drones in the Launch Squad LTM. Progression comes purely from fighting and collecting Launch Codes. Get after it.

 

Hot Pursuit (Mid-Season)

Avalon, Black Ops Royale

Get ready for a high-speed chase in this LTM coming to Black Ops Royale, inspired by the original Blackout mode! Squads of four drop in and choose their journey as cops or robbers, and players respawn as long as one team member is alive. Whether you're hopping into a police vehicle to track down the robbers or jumping in a getaway car to find valuables, two constants hold true for everyone: Vehicular combat is key to success, and survival is all that matters.

 

Prop Hunt Royale (Mid-Season)

Rebirth Island, 48 players

The enemy could be anywhere… or anything. Luckily, you’ll have the whole squad at your back with 24v24 Prop Hunt on Rebirth Island. 

In this round-based mode, teams alternate between Hunters and Props. Props get 30 seconds to hide while Hunters are locked in their spawn. Once unleashed, the Hunters must attempt to discover and eliminate the enemy team disguised as props. The Props win if at least one teammate survives until the end of the round, while the Hunters win if all Props are eliminated. The first team to win three rounds wins the match!

 

Returning LTM: Iron Gauntlet [Beta] (In-Season)

Avalon, 150 Players

The Iron Gauntlet arrives in Avalon! Drop into a competitive Battle Royale tournament as a Trio with adjusted rules that favor skill over luck, including scarce resources, rapid circle collapses, increased base health for every Operator, loot rebalancing, one hit kill protection, and other changes keeping the action focused on decision making and gunplay.

We've listened to player feedback, and Iron Gauntlet has undergone some major revisions, we've moved the mode to Avalon, updated it from Duos to Trios, adjusted the economy, iterated on TTK, and added a variety of other adjustments.

Expect rewards to earn by proving your mettle in the Iron Gauntlet, and the format of the ladder mirrors Ranked Play Resurgence, but with Iron Gauntlet-specific balance and scoring considerations.

NEW GAMEPLAY FEATURES

Private Match: New Features and Functionality (Launch)

Whether you’re organizing a tournament or bringing in squads for a clandestine lobby, expect a host of new adjustments and improvements within the Private Match mode:

  • Code Functionality: Private Match codes are now hidden by default when the Lobby is created and can be toggled to be visible or not. 
  • Match Lobby Disbanding: Lobbies no longer disband after a match completes. If your squad has won, the squad leader receives a “return to lobby” option. If your squad has lost, you can spectate or leave the lobby or party. Players must wait for the rest of their party to finish the match before everyone can be taken back to the Lobby.
  • Squad Name Changes: Members of a Squad can change the name of the squad they belong to. One squad member has this edit function.
  • Gamertag Obscuring: The Host now supports the option to obscure player names/gamer tags in the Lobby. When set, a random pool of anonymized player names/gamer tags is used to substitute in for action names in the kill feed, scoreboard, et al. This is a full Lobby setting and cannot be changed by individual players.
  • Scoreboard Updates: Expect additional features within the end-of-match scoreboard, including a per-squad and per-player breakdown, and sorting by different values (such as XP earned, eliminations, score, etc).

 

Wall Jump, Grappling Hook (Launch)

Get ready to jump, dive, and grapple your way across Call of Duty: Warzone. Wall-jumping and the Grappling Hook will be available for use in Battle Royale and Resurgence matches at the start of the season, including Verdansk!

 

Flashpoint Public In-Match Event (Launch)

Ignite the match with an explosive strike from Verdansk’s new Launch Pad in the all-new Flashpoint Public Event. When this event occurs, a random location is designated as the target, initiating a countdown until the chosen location is bombarded by a missile strike, eliminating all players in the area and leaving a damaging cloud in its wake that covers the immediate area until eventually dissipating.

Then, as Season 03 progresses, ensure you’re checking the environment in preparation for hunting down some particularly potent classified weaponry….

 

New Equipment: Introducing Spikes (Mid-Season)

Become even more powerful with the addition of Spikes, experimental military stimulants that enhance your Operator, coming to a Buy Station near you in Season 03. Choose tactically; should you fall, you’ll need to buy your Spikes back again.

  • Armor Salvaging: Immediately gain an equipped Armor Plate after eliminating an enemy.
  • Prone Firing: Greatly reduce weapon recoil while crouched or prone.
  • Handicraft: Regenerate Equipment over time.

 

Lethals Arrive in New Game Modes

EMP Grenade (Launch): Disrupt your enemy communications and equipment by lobbing an EMP Grenade at your foes, available across Core Battle Royale and Resurgence modes at Season 03 Launch.

Cluster Grenade (Mid-Season): Currently available as ground loot in Black Ops Royale — will be available across Core Battle Royale and Resurgence modes across Call of Duty: Warzone! Toss one and watch your enemies scatter to avoid the series of explosions that follow.

RESURGENCE RANKED PLAY

Season 03 Ranked Play Overview

Continuing into Season 03, Resurgence Ranked Play gives players the ultimate competitive experience by offering the same settings and weapon restrictions used by the Call of Duty® League™.

  • Get 10 Top Placements: “Thor’s Wrath” MXR-17 Assault Rifle Blueprint
  • Get 100 Top Placements: “WZ Ranked Season 03 — 100 Wins” Large Decal
  • Reach Silver Rank: “WZ Ranked Season 03 — Silver” Calling Card
  • Reach Gold Rank: “WZ Ranked Season 03 — Gold” Weapon Camo and Calling Card
  • Reach Platinum Rank: “WZ Ranked Season 03 — Platinum” Weapon Camo and Calling Card
  • Reach Diamond Rank: “WZ Ranked Season 03 — Diamond” Weapon Camo and Calling Card
  • Reach Crimson Rank: “WZ Ranked Season 03 — Crimson” Weapon Camo and Calling Card
  • Reach Iridescent Rank: “WZ Ranked Season 03 — Iridescent” Weapon Camo and Calling Card
  • Finish Season 03 at the Top 250 Rank: “WZ Ranked Season 03 — Top 250” Animated Weapon Camo and Calling Card
  • Finish Season 03 as the Top 250 #1 Overall Champion: “WZ Ranked Season 03 — Top 250 Champion” Calling Card

 

General Content

NEW WEAPONS

Primary Weapon: MK35 ISR (Launch)

Assault Rifle, Battle Pass Page 3 HVT, Page 12 HVT Battle Pass Blueprint

  • Levels: 43
  • MAGS: 3
  • MAG SIZE: 30
  • Mastery Badges: Yes
  • Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
  • Customize Options: Blueprints, Camos and Reticle Unlocks (END, MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3)

Full-auto assault rifle. Low recoil for excellent accuracy with moderate damage and handling.

Pepper foes with accurate fire using this Assault Rifle that sports the lowest recoil in its class. In combination with a fast fire rate, the weapon pumps out rounds while staying on target, remaining controllable even through sustained fire. Its clean iron sights are just the icing on the cake, allowing you to focus on other Attachments without giving up a clear view of the enemy.

Further extend its range with a variety of Barrel Attachments and reduce its recoil even more with Recoil Springs. Use Gunsmith to tinker with different configurations as you level the weapon, seeking out the most effective arrangement for the battle at hand.

Prestige Attachment

Barrel > 19” MFS Nightfall Suppressed Barrel

Integrated suppressor barrel removes firing signature from mini-map and improves damage range and hipfire spread.

 

Primary Weapon: VST (Launch)

SMG, Battle Pass Page 6 HVT, Page 15 HVT Tier Battle Pass Blueprint

  • Levels: 39
  • MAGS: 4
  • MAG SIZE: 30
  • Mastery Badges: Yes
  • Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
  • Customize Options: Blueprints, Camo and Reticle Unlocks (END, MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3)

Full-auto submachine gun. Lightweight for excellent mobility with good handling. Supports multiple calibers.

This lightweight SMG keeps Operators fast on their feet, perfect for up close hit-and-run tactics. In terms of bullet spread, the VST offers the highest accuracy in its class along with impressive handling and mobility characteristics. Its strong recoil, however, causes the weapon to noticeably kick up when fired; either burst fire to control your shots when aiming down sights or get in their face and let loose off the hip.

Using the weapon’s Prestige Attachment adds further customization to the VST, converting it to use 5.56x30mm ammo for better range capabilities and a slower fire rate in addition to opening access to a variety of 5.56m Magazines.

Prestige Attachment

Fire Mods > MFS 5.56 MINSAS Conversion

Converts weapon to use 5.56x30mm ammo for improved damage and range with more controllable recoil. Harms fire rate, mobility, and handling. Gives access to new magazine attachments.

 

Primary Weapon: Strider 300 (In-Season)

Sniper Rifle, Event Reward

  • Levels: 37
  • MAGS: 4
  • MAG SIZE: 8
  • Mastery Badges: Yes
  • Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
  • Customize Options: Blueprints, Camo and Reticle Unlocks (END, MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3)

Bolt-action sniper rifle. Fast handling with a slow rechamber and moderate stability. Hold breath while ADS to steady.

Target in sight. Knock down foes fast with the new Strider 300 bolt-action Sniper Rifle, capable of downing unarmored enemies in one shot from the chest up. While its damage is lower compared to the other two bolt-action Sniper Rifles, it makes up for it with improved handling characteristics and a slightly faster fire rate. For players seeking to push the enemy while retaining high powered shots, this is your new go-to.

Prestige Attachment

Underbarrel > MFS Ballast Guard Stabilizer

Removes a massive amount of idle sway and drastically improves both aim walking steadiness and aiming movement speed, but harms handling, flinch resistance, and removes the ability to hold breath.

 

Secondary Weapon: 1911 (In-Season)

Pistol, Weekly Challenge Reward

  • Levels: 29
  • MAGS: 3
  • MAG SIZE: 7
  • Mastery Badges: Yes
  • Attachments: Optic, Muzzle, Barrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
  • Customize Options: Blueprints, Camos and Reticle Unlocks (END, MP, ZM, WZ), Accessories (1), Decals (1)

Semi-auto pistol. High damage at close range with decent recoil control and modest ammo capacity.

The iconic 1911 joins the Black Ops 7 arsenal, offering a reliable, high-powered Pistol that outshines every other option in its weapon class when considering effective damage range and damage inflicted per shot. Though the weapon has a hefty kick, it recenters quickly, allowing fast follow up shots that remain on target, its fire rate made even faster when using the weapon’s Prestige Attachment. 

Zombies players will want to Pack-a-Punch this one as soon as possible.

Prestige Attachment

Muzzle > MFS Overdrive Auto-Brake

Full-auto conversion. Provides a very fast fire rate with impressive potential at very close range. Has a slight improvement to first shot muzzle rise but harms hipfire spread.

 

Special Weapon: Siren (Mid-Season)

Special, Event Reward

  • Levels: 30
  • MAGS: 3
  • MAG SIZE: 10
  • Mastery Badges: Yes
  • Attachments: Rear Grip
  • Customize Options: Blueprints, Camo Unlocks (MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3)

Charge energy weapon. Fires a high damage, slow moving projectile that passes through foes. Charge to improve projectile velocity.

Fire a slow-moving ball of electromagnetic energy that damages enemy Operators out to a great distance. The Siren performs best when fighting alongside teammates, throwing enemies off with its slow projectile velocity, tripping up foes who are used to facing faster firing armaments.

The Siren has a unique magazine Prestige Attachment that adds [CLASSIFIED] into the mix.

 

Melee Weapon: Katana (Mid-Season)

Melee, Event Reward

  • Levels: 30
  • Mastery Badges: Yes
  • Attachments: None
  • Customize Options: Blueprints

Melee weapon. High damage, moderate range, and moderate attack speed.

NEW ATTACHMENTS

VAS Convergence Foregrip (Launch)

Assault Rifles, LMGs, SMGs, and Shotguns, Battle Pass Page 7

Attachment > Underbarrel

Underbarrel foregrip to improve bullet deviation and recoil stabilization for a smoother and more predictable recoil pattern.

 

Shadow SK 12-Gauge Masterkey (In-Season)

Shadow SK Sniper Rifle, Weekly Challenge Reward

Attachment > Comb

Semi-auto underbarrel shotgun to quickly fire 12-gauge rounds with close-range lethality. Harms handling of base weapon, but improves vertical recoil control and flinch resistance.

 

X9 Maverick Javelin Assembly (In-Season)

X9 Maverick Assault Rifle, Weekly Challenge Reward

Attachment > Barrel 

Launches a lethal spear projectile at high speeds that can pierce and impale enemies.

 

MK.78 Lightframe PDW Conversion  (Mid-Season)

MK.78 LMG, Weekly Challenge Reward

Attachment > Stock

With this Conversion equipped, players gain access to a more compact version of the MK.78 for better mobility and handling while maintaining power.

 

Warden 308 Badlands Pistol Kit (Mid-Season)

Warden 308 Marksman Rifle, Weekly Challenge Reward

Attachment > Comb

Equipping this kit converts the Warden 308 into a massive revolver and grants access to additional Attachments, including the Dual Wield Revolver Akimbo Stock Attachment, offering a Dual Wield toggle at minor expense to the weapon’s damage range and hipfire spread. Three new Barrel options also become available, including a Long Barrel, Hybrid Barrel, and Damage Barrel.

 

Carbon 57 Fabricator Mag (Mid-Season)

Carbon 57 SMG, Weekly Challenge Reward

Attachment > Magazine 

Equip this Fabricator Mag to automatically 3D-print new ammunition for the Carbon 57 when you’re not firing. You heard that right.

 

Ryden 45K Apex Sweeper Rig (Mid-Season)

Ryden 45K SMG, Weekly Challenge Reward

Attachment > Fire Mod

The Apex Sweeper Rig converts the Ryden 45K into a semi-auto, multi-shot weapon. Look for more details on this and the other mid-season attachments as we get closer to the launch of Season 03 Reloaded.

NEW EVENTS

Event: Survivors of Ash (ZM)

Rewards Include: Weapon Camos, Weapon Blueprint

Fight and survive every challenge in the Survivors of Ash Challenge Event to unlock a sequence of thrilling rewards including new Weapon Camos plus an Emblem, Weapon Charm, and the Legendary “Deadender” Echo 12 Shotgun Weapon Blueprint.

 

Event: The Lost Outpost (END, MP, ZM, WZ)

Rewards Include: New Strider 300 Sniper Rifle, Weapon Camos, Weapon Blueprint, Operator Skin

Hunt and gather in The Lost Outpost Event, playable across all modes. Collect Beacons dropped by eliminated Operators, earning milestone rewards along the way including Weapon Camos, the “Southpaw” Samuels Operator Skin, an Emblem, Weapon Charm, Calling Card, Loading Screen, a variety of consumable Double XP Tokens, and more, including the new Strider 300 Sniper Rifle and the Legendary “Vandal” Akita Shotgun Weapon Blueprint.

 

More Events in the Mid-Season

Expect several more exciting events to arrive in the Mid-Season and beyond, including a Call of Duty Endowment (C.O.D.E.) Navigator Challenge in honor of Military Appreciation Month, a Freerun Event with Weapon Camos to unlock, Ranked Series Events for both Multiplayer and Resurgence, and more.

Besoin de plus d'aide ?