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02/05/26

Call of Duty: Black Ops 7 and Call of Duty: Warzone Season 02

Everything you need to know about Season 02 in Black Ops 7 and Warzone

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Call of Duty®: Black Ops 7

NEW MULTIPLAYER MAPS

Torment - 6v6/2v2 (Launch)

The tendrils have taken hold and blood rains from the sky in Torment, a new small-sized Multiplayer map. Atwood is at work here, attempting to extract C-link data, and created this “Torment”; a mix of David Mason’s memories and fears. Guild crates and shipping containers hang suspended in the air and tangled up in the sprawling root system, while glimpses of a chemical staging lab, quarantine signs, and hazardous materials suggest that there may be more than meets the eye in this hellish place.

Scale the Bloodfalls and enter a portal into the Basin, a blood-soaked arena branching off toward other portals transporting Operators to the center. Ambush and flank enemies on the other side and use the map’s plentiful cover points to defend against enemies attempting the same.

 

Sake - 6v6 (Launch)

Fight now, celebrate later as Operators deploy to a Japanese sake factory in this mid-sized map featuring a Production facility, Depot, and Steaming Room. Visitors to the factory can learn about the brewing process through intricate Displays and within the Exhibit, with a Bar upstairs for thirsty patrons.

The various facilities are scattered across the open grounds, including a Loading Dock, an extensive Zen Garden, and a Roundabout entryway, creating pockets of conflict erupting throughout the map. Use your intel to pinpoint the hot zones and get in there to show them who’s boss.

 

Nexus - 6v6/2v2 (Launch)

Battle erupts in David Mason’s hallucination of a subzero testing facility where TVs with a red static signal are lodged into the ice. As Victoria Atwood tortures Mason’s mind to extract his C-Link data, this twisted vision takes shape in his psyche.

Navigate the nearby Cells where prisoners are held or head into the Tunnel and Mine giving entry to the underground facility. The nearly symmetrical map features an outer perimeter that loops around the central operation; use the available inroads to move between here and the outer loop, cutting down enemy combatants along the way.

 

Slums - 6v6 (Launch)

The fan-favorite Slums Multiplayer map first seen in Black Ops 2 returns! Duke it out around the central Plaza, one of the most iconic Multiplayer map locations in the Black Ops series, adjacent to the infamous Electronics chokepoint providing cover in a tight space at a meeting point between the middle and bottom lanes.

Engage in fierce urban combat across Upper Street and Lower Street or take to the top lane and ambush enemies from the Garage and Shops. Highly regarded by both casual and competitive players, Slums offers a true test of skill, no matter what your playstyle.

 

Torque - 6v6 (Mid-Season)

Get into a high-speed foot chase on this map that recalls The Battle of Los Angeles in Black Ops 2. Fight along the main road, using the stranded vehicles along the way for cover, while looking for Wall Jump opportunities across huge slabs of rubble and freeway twisting up into the air.

Enter the Acropolis National Bank to engage in close quarters combat or traverse the thin ledge behind it to access the slanted roadway with overturned vehicles acting as platforms to help jump across a gaping chasm. In this surreal landscape, anything goes. Be ready for it.

 

Cliff Town - 6v6 (Mid-Season)

Overlook is a tightly packed urban Multiplayer map, first seen in Black Ops 2 as “Yemen,” now reimagined as a cliffside Avalon town while keeping the original map’s legacy intact. Expect a blend of narrow alleys with elevated vantage points and tight chokepoints, rewarding both aggressive pushes and savvy positioning. Its central crevasse and surrounding structures create dynamic combat spaces where SMGs, ARs, and sniper lines overlap, making every flank and rooftop fight memorable. 

 

Mission: Peak - 20v20 (Mid-Season)

Gear up for a brand-new 20v20 Skirmish map bringing more large-scale confrontations to Multiplayer. Work to claim High Value Sectors dotted throughout the narrow medieval streets with a central, snaking road to navigate across, watching for snipers nestled across the terracotta tile rooftops. Around half of the perimeter is waterlogged, offering aquatic opportunities courtesy of the available Tactical Rafts, small harbor, and fishery warehouses on the lower rocky ground, below the main medieval settlement where deadly house-to-house combat rages.

 

Grind - 6v6 (Mid-Season)

First seen in Black Ops 2, the legendary skatepark returns with the Mid-Season update. Take the fight inside the park and pro shop, or head outdoors to the expansive skate bowl and halfpipe, where open sightlines and vertical movement create constant opportunities. Use ramps and elevation to outplay opponents, chain together stylish eliminations, and pull off highlight-worthy plays, especially as this map benefits from a variety of Wall Jump opportunities across areas you’d normally clamber through.

 

Firing Range - 6v6 (Mid-Season)

The classic Firing Range map returns in its Black Ops 6 form, entering the Black Ops 7 map pool with Wall Jumps available for the first time. Expect heavy crossfire along the central Road as Operators battle for control of key vantage points, including the Tower and the upper levels of the Shoot House and Garage. Moving targets glide along their tracks behind the Office and in several other locations, offering a brief distraction while setting up your next engagement. For a less direct approach, break away from the center and head down the Dirt Road, staying alert for ambushes as you pass the Storage unit on the way through.

NEW MODES

Safeguard (Launch)

In this high-tension game mode not seen in many years, teams alternate escorting a non-combative robot into enemy territory along a set path. Fight off enemies to reach the robot’s destination near the defending team’s spawn. At least one Operator must be near the robot for it to continue down its path.

The defending team must work together to prevent the robot from reaching its objective within the round time limit. Stall the attacking team by downing Operators near the robot, halting its forward progress, and by unleashing damaging attacks on the robot itself, forcing it to shut down and reboot as the clock keeps ticking.

Successfully escorting or pushing back the robot awards a point to the winning team. If both teams score a point, Overtime begins, adding 60 seconds to the clock. The team who escorts the robot to its objective in the shortest amount of time wins the match.

 

Overdrive (Launch)

Kick into overdrive in this charged up twist on Team Deathmatch, where every elimination earns stars that unlock powerful abilities, with medal-worthy eliminations awarding additional stars, based on the following parameters:

  • Earn 1 star for Basic Eliminations like finishing off an enemy with body shots.
  • Earn 2 stars for Core Medal Eliminations including headshots and melee attacks.
  • Earn 3 stars for completing Distinguished Medal Eliminations, reserved for the most impressive eliminations.

Earning stars also grants special Operator abilities, including the following:

  • 1 Star: Awakened Senses: See enemies through walls and replenish your health after eliminating a target.
  • 3 Stars: Physical Enhancements: Increased movement and reloading speed.
  • 6 Stars: Augmented Handling: Improved hip-fire accuracy and improved sprint-to-fire and ADS speeds.

Acquiring all three buffs activates Overdrive, earning double the stars when eliminating enemies. If you get eliminated, or the elimination timer runs out, you’ll start back at your base abilities. The first team to collect the maximum number of stars wins.

 

Luck Confirmed (LTM, In-Season)

Feeling lucky? Collect Lucky Pouches dropped from friendlies or an enemy to earn a bonus +100 Score for yourself and your team. The first team to collect enough Lucky Pouches will win the match and be the most prosperous in this Lunar New Year-themed twist on the classic Kill Confirmed mode.

 

Solo Hearts Moshpit (LTM, In-Season)

Attention single players only: Expect a Moshpit during the days around Valentine’s Day especially for you, with respawn modes and a Party Size set to 1. All 6v6 maps will be available, with Team Deathmatch, Kill Confirmed, Domination, and Hardpoint in rotation.

 

Third Wheel Gunfight (LTM, In-Season)

Who needs a date when you can grab your squad and dominate 3v3 with the return of Third Wheel Gunfight? The addition of an extra player on each side intensifies combat across the mode’s smaller map sizes. Will you spread out, maximizing map coverage, or stick together like lovebirds, winning or losing it all together as one?

 

Gauntlet (Mid-Season)

Flex your skillset in the new Gauntlet mode, challenging teams to vie for victory over five different game modes, played one after the other. The team with the best results across all five modes is declared champion.

Similar to the Pentathlon mode in Black Ops 6, two teams of six compete through a series of modes. The first team to reach the Score Limit wins. The modes in question are Team Deathmatch, Domination, Kill Confirmed, Hardpoint, and an additional [CLASSIFIED] mode. The mode changes every two minutes, and modes are chosen at random.

 

Infected (Mid-Season)

Jump into this fan-favorite Party Game and face off against the undead or become one of them. Eliminated survivors become infected. Infect everyone or survive to the end to win.

For newcomers to the mode, a single player is randomly chosen to start as the infected following the match countdown. The infected player’s goal is to eliminate the remaining survivors; for each takedown, the fallen Operator will then join the ranks of the infected, while the remaining survivors must work together to fight them off until the match timer runs out. But this time, there’s a twist: when playing as an Infected, you can earn one of two Mutant Injection Scorestreaks to torment the Survivors. Become a Mangler or Disciple and cause some chaos.

ADDITIONAL LOADOUT CONTENT

New Scorestreak

Scorestreak: Lockshot (Mid-Season)

Score: 450

Mastery Badges: Yes

A sleek smart pistol with 3 rounds that can lock onto multiple targets. A single trigger pull eliminates every locked target in quick succession. Unlock via Weekly Challenge.

Multiple enemy Operators in sight? No problem. With this smart gun in hand, you can bundle them up, fire, and hit all marked targets in the blink of an eye. 

Overclock Abilities

  • Multi-Lock: Adds one round to the magazine, allowing you to lock onto one additional enemy.
  • Quick-Lock: Reduces enemy lock-on time.
RANKED PLAY

Ranked Play: Overview

  • Play Like the Pros: Play competitive 4x4 matches using the same settings, maps, and mode, and restrictions as the Call of Duty League.
  • Show Your Skill: Win 3 Placement Matches to receive a starting Rank and then earn SR (Skill Rating) after wins based on your performance to further progress your Rank. Losing matches deducts SR.
  • Earn Rewards: Unlock exclusive Ranked Play rewards as you reach new Ranks or career win milestones. Rewards include Rank Skins, Rank Camos, Blueprints, and additional Ranked Play rewards each season.

Ranked Play Access: To ensure that everyone competing in Ranked Play has a baseline experience with Multiplayer, all players must earn 50 Wins in Matchmade Multiplayer games to unlock access to Black Ops 7 Ranked Play. Wins earned before the start of Season 02 count towards unlocking the mode. Wins in Party Game and Limited Time Modes do not count towards this unlock requirement. Then you’re ready to play. 

 

Ranked Play Security Requirements

When Multiplayer Ranked Play launches in Season 02, RICOCHET Anti-Cheat™ will require a stronger form of Remote Attestation for PC players, in partnership with Microsoft. This extra layer of protection sets a new standard for Ranked Play, building on our existing TPM 2.0 and Secure Boot requirements. Learn more about TPM 2.0 and Secure Boot.

 

Be sure to check out our Black Ops 7 Ranked Play FAQ.

ZOMBIES

Survival Map: Mars (Launch)

An ancient temple sunken into the alien sands of the Red Planet is the place to fend off hordes of cosmic cannibals, and the Astra Malorum boss arena is the location for the fourth Survival map. Expect the Pack-a-Punch, Der Wunderfizz, Mystery Box (with a chance to grab the LGM-1 Wonder Weapon), and other machines and Wall Buys within this foreboding zone, with the occasional Uber Klaus appearance for an added challenge in high rounds. Survive for as long as you can and earn the following rewards:

  • “Decaying Orbit” Animated Emblem and 1,000 XP (reach Round 10).
  • “Phase 5” Weapon Charm and 2,500 XP (reach Round 25).
  • “Gift Card” Ultra GobbleGum and 5,000 (reach Round 50).

 

Zombies Modes

Cursed Survival (Launch)

Test your zombie-slaying limits while gaining the benefits of Golden Armor, Pack-a-Punch IV, and Ultra Weapon Rarity, as Cursed Survival arrives to all four maps. Accessible across Vandorn Farm, Exit 115, Zarya Cosmodrome, and Mars at launch, defeat rounds of fetid foes starting with only a pistol, limited HUD, and a Black Ops 3-inspired points system. 

Simply choose the Relics you’ve unlocked in Cursed on the existing Round-Based Zombies maps to increase the difficulty, then survive for as long as you can. The rewards are more than simple bragging rights and include highly prized Relic Charms!

Vandorn Farm Cursed Survival Rewards:

  • “Hidden Power” Ultra GobbleGum and 10,000 XP (reach Round 100 with Tier I Relics).
  • “Wonderbar!” Ultra GobbleGum and 20,000 XP (reach Round 100 with Tier II Relics).
  • “Blood Vials” Weapon Charm and 30,000 XP (reach Round 100 with Tier III Relics).

Exit 115 Cursed Survival Rewards:

  • “Reign Drops” Ultra GobbleGum and 10,000 XP (reach Round 100 with Tier I Relics).
  • “Near Death Experience” Ultra GobbleGum and 20,000 XP (reach Round 100 with Tier II Relics).
  • “Dragon Wings” Weapon Charm and 30,000 XP (reach Round 100 with Tier III Relics).

Zarya Cosmodrome Cursed Survival Rewards:

  • “Time Out” Ultra GobbleGum and 10,000 XP (reach Round 100 with Tier I Relics).
  • “Wonderbar!” Ultra GobbleGum and 20,000 XP (reach Round 100 with Tier II Relics).
  • “Rocket” Weapon Charm and 30,000 XP (reach Round 100 with Tier III Relics).

Mars Cursed Survival Rewards:

  • “Hidden Power” Ultra GobbleGum and 10,000 XP (reach Round 100 with Tier I Relics).
  • “Reign Drops” Ultra GobbleGum and 20,000 XP (reach Round 100 with Tier II Relics).
  • “Golden Spork” Weapon Charm and 30,000 XP (reach Round 100 with Tier III Relics).

 

Starting Room (Launch)

The returning fan-favorite Zombies mode from Black Ops 6 returns permanently. Survive against the horde in Starting Room, where the crew is trapped in the starting area of a Round-Based Zombies map armed only with the resources and machines available in the area. All doors are sealed, and there are no avenues of escape. Starting Room Mode kicks off on Ashes of the Damned and Astra Malorum, with more maps to come! Expect additional rewards for those skilled enough to survive:

Ashes of the Damned Starting Room Rewards:

  • “Near Death Experience” Ultra GobbleGum and 1,000 XP (reach Round 10).
  • “Noir Bash” Calling Card and 2,500 XP (reach Round 25).
  • “Colorful Bash” Calling Card and 5,000 XP (reach Round 50).

Astra Malorum Starting Room Rewards:

  • “Hidden Power” Ultra GobbleGum and 1,000 XP (reach Round 10).
  • “Noir Stand Off” Calling Card and 2,500 XP (reach Round 25).
  • “Vivid Stand Off” Calling Card and 5,000 XP (reach Round 50).

 

New Scorestreak

Scorestreak: Lockshot (Mid-Season)

Score: 450

Mastery Badges: Yes

A sleek smart pistol that locks onto multiple targets when you ADS. A single trigger pull kills all locked targets in quick succession.

Multiple rotting sacks of shambling flesh in your vicinity? With this smart gun wielded, you can target the enemies you want immediately and then dispatch them moments later.

 

Call of Duty®: Warzone™

REBIRTH ISLAND

Season 02 of Call of Duty: Warzone begins with a snow-covered Rebirth Island winter refresh. It’s a cold, crisp day and you can almost feel the wind chill your bones. 

The island now appears to be under Guild control, and NOVA 7 production has necessitated the processing and refining of vast quantities of sulfuric chemicals resulting in new structures and topographical changes, a number of [CLASSIFIED], and more surprises to discover.

 

GAMEPLAY FEATURES AND UPDATES

A snow-covered Rebirth Island the familiar combat action you previously dropped into the map for, along with the following refinements and returning features:

  • Footprints in the Snow: In certain locations, deeper snow compacts under foot, meaning you can track player footfalls visually.
  • Enhanced Target Acquisition: Expect better and cleaner lines of sight for multiple reasons:
    • Snow: The layers of fallen snow allow you to focus on spotting enemies more easily.
    • Guild Renovations: Around five of the familiar POIs have been renovated by the Guild, and are architecturally more modern, brighter, and clearer.
    • Adjusted Lighting: A lack atmospheric fog across the entire island allows for some of the cleanest sightlines you’ve seen with the sun at the same angle as when the map first debuted in Black Ops Cold War.
  • Vehicular Routes: With the addition of snow jumps designed for vehicles, you’re more easily able to maneuver from one road to another.

 

Dynamic Infil Events Continue: Just as before, the island comes under attack as you drop into a match, with the possibility of the Water Tower, Prison roof, or Lighthouse collapsing after an aerial missile barrage.

Dynamic Infil Event: Infil Gas Explosions: Drop into Rebirth Island with your head on a swivel; a gas bomb may detonate at one of various locations, creating a spherical pocket of acrid gas that act as a choking hazard before dissipating as a match progresses.

Classic Blueprints (Hidden): Search the island for some hard-hitting and familiar Weapon Blueprints from past Call of Duty titles to use in the match!

  • Dotted around the island are a [CLASSIFIED] number of past weapon Blueprints familiar to Call of Duty: Warzone fans, each cunningly stowed away.
  • Finding and picking up the weapon does not unlock it in your weapon collection; you can only use it for the remainder of the match.
  • These staged weapons are relevant to their map location, and are fan-favorite armaments from previous titles, and may come with any associated Tracers and Death Effects.
  • Expect weapons from Modern Warfare® 2, Modern Warfare 3, and Black Ops 6.

Snowstorm Gas: The weather is about to take a turn for the worse during your Rebirth Island Winter matches as a dangerous snowstorm gradually swallows the island in poisonous, intense blizzard-like conditions. These act like a normal Circle Collapse, and Gas Masks, Decontamination Stations, and the Irradiated Perk (assuming these are active in your game mode) are all recommended if you’re caught near the vicinity.

Vehicles: Expect a similar pool of vehicles across Rebirth Island compared to previous battles, along with the TAV and RHIB for aquatic activities. Note the two land-based Polaris vehicles benefit from new topographical snow ramps dotted across the island, allowing easier navigation to the road structure. Here are the expected vehicles:

  • Tactical Amphibious Vehicle (TAV)
  • Polaris Sportsman XP 1000 (ATV)
  • Polaris RZR Pro R 4 (UTV)
  • RHIB (Rigid-Hulled Inflatable Boat)
  • Heli

New Killstreak: RC-XD: The Black Ops 7 Scorestreak comes to Rebirth Island as available loot and performs in a similar way to its Multiplayer counterpart. Drop the vehicle and steer it to an intended target, using jumps and boosts to traverse the environment before delivering an explosive payload to the enemy. Immune to gas, but not to damage from enemy weaponry or Killstreaks.

New Killstreak: Smoke Screen: Smoke Screens are found as loot and purchased at Buy Stations, and when called in expect a single payload of five shells that detonate into smoke clouds in a slightly offset row, with each cloud lasting a few seconds, much like a smoke grenade, though it doesn’t impact your health.

 

Redacted Contracts (Launch)

Rebirth Island only

Begin a Redacted Contract without knowing the objectives by seeking out a specially marked Tablet with a “?” icon. Once started, a random objective is given, though players with experience completing a Bounty, Scavenger, or Recon Contract will know what to expect. The reward for taking a chance on a Redacted Contract is the usual reward, plus bonus in-match cash.

NEW PERKS

Field Medic (Launch, Slot 1)

Replaces Veteran

Resistance-Enhancing Perk: Field Medic is built for players who thrive in high-pressure engagements and clutch revives. Reviving teammates is faster and more impactful, restoring momentum when it matters most. When you revive an ally, they immediately receive an inserted armor plate from their inventory and a brief movement speed boost to help them reposition. The same benefits apply when you’re revived, giving both of you a better chance to stay alive and rejoin the fight.

Beyond revives, Field Medic increases your bleed-out duration, giving your squad more time to bring you back, and provides resistance to several tactical effects, including Flash, Concussion, Gas, and Shock equipment. It’s a strong choice for a Squadmate in an aggressive squad that expects to trade downs and push through chaos.

 

Drill Instructor (Launch, Slot 1)

Replaces Grenadier

Agility-Enhancing Perk: Drill Instructor rewards constant movement and tight squad positioning. After sprinting for a short duration, you’ll begin regenerating health, allowing you to stay mobile without a reliance on cover. In addition, nearby allies gain movement speed and faster mantling, helping squads reposition quickly, scale terrain more efficiently, and maintain pressure during rotations or engagements.

These bonuses apply to allies within proximity and briefly persist after they move out of range, encouraging coordinated movement without requiring perfect formation. Drill Instructor effects do not stack, reinforcing its role as a single leadership-focused Perk within a squad.

 

Surveyor (Launch, Slot 1)

Replaces Cold-Blooded

Awareness-Enhancing Perk: Surveyor enhances situational awareness. When nearby opponents interact with Buy Stations or activate Contracts, they briefly appear on the map, offering insight into enemy positioning and intent. UAVs you deploy cover a larger area and your mini-map is zoomed out, always giving you a broader view of the area of operations.

Surveyor also highlights downed enemies through walls within closer range, making it easier to track threats during multi-squad fights and prevent unexpected revives. This Perk is ideal for players who value information, positioning, and anticipating enemy movement before engagements begin.

NEW MODES

Core Modes

From the launch of Season 02, you can expect a familiar variety of Call of Duty: Warzone modes across three maps: Verdansk, Haven’s Hollow, and Rebirth Island (with its Winter update). Drop into the following Core Modes:

  • Battle Royale (150 Players, 25 Minute-matches): Quads, Trios, Duos, and Solos on Verdansk.
  • Resurgence (44 Players, 15 Minute-matches): Quads, Duos, and Solos on Haven’s Hollow and Rebirth Island.
  • Casuals (Players and Bots): Quads. Battle Royale Casual on Verdansk. Resurgence Casual on Haven’s Hollow and Rebirth Island.
RANKED PLAY: RESURGENCE

Trios, Haven’s Hollow

Rank up and prove your prowess as Ranked Play: Resurgence returns! This competitive game mode features skilled Trios dropping into Haven’s Hollow to prove their mettle: Compete in high-stakes, fast-paced matches built around a refined ruleset, with weapons restricted to those found in Black Ops 7, as well as some Perk and Attachment restrictions. Battle to increase your Skill Rating, earn exclusive rewards, and climb the Skill Divisions on your path toward the top.

 

How to Play and SR Requirements

In Resurgence Ranked Play, you’ll compete against players in similar Skill Divisions as you battle to earn Skill Rating (SR). SR is awarded for outlasting other squads, eliminating opponents, and completing in-match challenges with eliminations contributing to your entire squad’s SR total. The amount of SR earned from eliminations adjusts based on the division of the opponent you defeat, increasing when taking down higher-ranked players and decreasing against lower-ranked ones, with a maximum of 150 SR available per match. Starting in Silver, each match also carries a Deployment Fee, deducted at the beginning of the game.

 

Ranked Play Security Requirements

When Ranked Play launches in Season 02, RICOCHET Anti-Cheat™ will require a stronger form of Remote Attestation for PC players, in partnership with Microsoft. This extra layer of protection sets a new standard for Ranked Play, building on our existing TPM 2.0 and Secure Boot requirements. Learn more about TPM 2.0 and Secure Boot.

 

Be sure to check out our Ranked Play: Resurgence FAQ.

 

General Content

NEW WEAPONS

Primary Weapon: REV-46 (Launch)

SMG, Battle Pass Page 3 HVT, Page 11 HVT Battle Pass and BlackCell Blueprint

  • Levels: 34
  • Mags: 4
  • Mag Size: 35
  • Mastery Badges: Yes
  • Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
  • Customize Options: Blueprints, Camos and Reticle Unlocks (CM, MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3)

Full-auto submachine gun. Extremely fast fire rate. Switch between a folded and unfolded stock position to change handling and recoil characteristics.

Sporting the highest fire rate in its class at a blazing fast 1,111 rpm, the REV-46 is flexible both literally and figuratively, with a stock you can fold and unfold. This is an excellent hit-and-run companion weapon when the stock is folded, and offers impressive recoil control, supporting accurate fire off the hip and down sights, with the stock unfolded. 

The weapon’s foldable stock makes the REV-46 extremely versatile, allowing you to alter its characteristics to best match your environment. Its advantages are balanced out by a lower damage output. Aim in, make your shots count, and take them out.

Prestige Attachment

Stock > MFS Reforge Flip Stock

Deployed stock provides a massive improvement to movement speed when aiming for unparalleled strafing potential. Impacts sprint to fire and recoil but no longer slows ADS or mobility.

Camos Confirmed: Weapon Prestige > REV-46

The Universal Weapon Prestige Camos for the REV-46: Prestige 1: “Heatmap.” Prestige 2: “Leaf.” Prestige Max: “Rosette” (Animated).

 

Primary Weapon: EGRT-17 (Launch)

Assault Rifle, Battle Pass Page 6 HVT, Page 14 HVT Tier Battle Pass and BlackCell Blueprint

  • Levels: 41
  • Mags: 3
  • Mag Size: 34
  • Mastery Badges: Yes
  • Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
  • Customize Options: Blueprints, Camo and Reticle Unlocks (CM, MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3)

Full-auto assault rifle. Fires superheated rounds that ricochet off solid surfaces.

Second only to the Peacekeeper MK1 in fire rate, the EGRT-17 Assault Rifle rapidly outputs rounds, dealing impressive damage to the body and head, with the added feature of ricocheting rounds to catch enemy targets in the rebound. Despite its high fire rate, the EGRT-17 offers highly accurate recoil control, offset by a slower reload time. For Operators looking to down enemies with quick, accurate fire, this is one to take to the range.

Prestige Attachment

Fire Mods > MFS Heated Echo Rounds

Heated energy ammo that bounces more effectively against surfaces. Most effective when firing on the ground in front of the target.

Camos Confirmed: Weapon Prestige > EGRT-17

The Universal Weapon Prestige Camos for the EGRT-17: Prestige 1: “Retro.” Prestige 2: “Brick.” Prestige Max: “Void Stripe” (Animated).

 

Melee Weapon: H311-SAW (Launch)

Melee, Battle Pass Page 10

  • Levels: 30
  • Mastery Badges: Yes
  • Attachments: None
  • Customize Options: Blueprints

Melee weapon. High damage, moderate to long range, and slow to moderate attack speed

Hack up the competition with a rotating saw that makes short work of enemies. The H311-SAW shares a similar damage profile as the Knife and Flatline Mk.II, but with a longer reach and a slightly slower attack speed, and the results are messier. Take hold of the deadly weapon and slice your way to victory.

Camos Confirmed: Weapon Prestige > H311-SAW

The Universal Weapon Prestige Camos for the H311-SAW: Prestige 1: “Swamp.” Prestige 2: “High Voltage” (Animated, First Seen in Black Ops 4), Prestige Max: “Tasty.”

 

Special Weapon: GDL Havoc (Launch)

Special, Weekly Challenge Reward

  • Levels: 30
  • Mags: 7
  • Mag Size: 4
  • Mastery Badges: Yes
  • Attachments: Magazine, Rear Grip
  • Customize Options: Blueprints, Camo Unlocks (MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3)

Pump-action grenade launcher. Grenades stick to solid surfaces and can be remote detonated. No ADS.

Enjoy the look on the enemy’s faces as you fire flashing sticky grenades that latch onto the first solid surface they encounter. Shoot volleys of them at enemy targets, use them as traps on the ground and walls, and pull the trigger to set them off.

Prestige Attachment

Magazine > MFS Airstrike Mag

 Improves offensive abilities through a modified projectile that travels faster, can bounce off surfaces, and can be detonated sooner. An increased inner damage radius improves the chance to deal max damage to nearby targets.

Camos Confirmed: Weapon Prestige > GDL Havoc

The Universal Weapon Prestige Camos for the GDL Havoc: Prestige 1: “Textile.” Prestige 2: “Navy.” Prestige Max: “Flamingo” (Animated).

 

Primary Weapon: SG-12 (In-Season)

Shotgun, Escalation Directive Event Mastery Reward

  • Levels: 38
  • Mags: 4
  • Mag Size: 8
  • Mastery Badges: Yes
  • Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
  • Customize Options: Blueprints, Camos and Reticle Unlocks (CM, MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3)

Semi-auto shotgun. Well-rounded for mid-range performance.

Unleash on enemy Operators with the SG-12, offering a much higher fire rate compared to the other currently available semi-auto Shotguns in addition to providing the longest effective damage range in its class. With eight rounds in the magazine, you can pepper foes with rapid successive shots, balanced by a lower overall damage output compared to the other Shotguns.

Prestige Attachment

Laser > MFS Pulse Fire Taclight

Dedicated flashlight that improves firepower through the addition of binary trigger firing functionality and tactical stance at the expense of damage range. Flashlight is visible in ADS.

Camos Confirmed: Weapon Prestige > SG-12

The Universal Weapon Prestige Camos for the SG-12: Prestige 1: “Chrysalis” (First seen in Black Ops 4). Prestige 2: “Rocket Box.” (First seen in Black Ops 4). Prestige Max: “Shimmer” (First seen in Black Ops 4).

 

Primary Weapon: Voyak KT-3 (Mid-Season)

Assault Rifle, Event Reward

  • Levels: 42
  • Mags: 3
  • Mag Size: 30
  • Mastery Badges: Yes
  • Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
  • Customize Options: Blueprints, Camos and Reticle Unlocks (CM, MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3)

Full-auto assault rifle. High damage and excellent handling, with slower fire rate and moderate to high recoil.

Expect a full reveal at Season 02 Reloaded. Expect an impressive Assault Rifle with characteristics that aren’t too dissimilar to the AK-27, but with a slightly slower rate of fire, and a shorter range. However, the Voyak KT-3 also shares some advantageous attributes with the Peacekeeper AR, offering a similar level of fast handling and mobility.

Prestige Attachment

Laser > MFS Anti-Dispersion Module

The combat benefits of this Attachment have been deemed [CLASSIFIED].

Camos Confirmed: Weapon Prestige > Voyak KT-3

The Universal Weapon Prestige Camos for the Voyak KT-3: Prestige 1: “Splatter” (First seen in Black Ops 4). Prestige 2: “Chevrons.” Prestige Max: “Potion” (Animated).

 

Primary Weapon: Swordfish A1 (Mid-Season)

Marksman Rifle, Event Reward

  • Levels: 39
  • Mags: 3
  • Mag Size: 30
  • Mastery Badges: Yes
  • Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
  • Customize Options: Skins, Camos and Reticle Unlocks (CM, MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3)

4-round burst marksman rifle. Fast cyclic fire rate and minimal recoil, but slower mobility and handling.

When it comes to recoil control, no other Marksman Rifle comes close to the Swordfish A1, a deadly accurate weapon that fires rapid quad bursts that stay on target inflicting punishing damage on enemies hit by all four rounds. It beats out the comparable M8A1 for overall damage output at the cost of a longer burst delay and slower mobility.

Prestige Attachment

Fire Mods > MFS Penta Burst Mod

The combat benefits of this Attachment have been deemed [CLASSIFIED].

Camos Confirmed: Weapon Prestige > Swordfish A1

The Universal Weapon Prestige Camos for the Swordfish A1: Prestige 1: “Juiced” (First seen in Black Ops 4). Prestige 2: “Arabesque” (First seen in Black Ops 4). Prestige Max: “Arsenal” (Animated).

NEW ATTACHMENTS

XM325 Titan Wield (In-Season)

XM325 LMG, Weekly Challenge Reward

Attachment > Stock > XM325 Titan Wield

Use two devastating XM325s at once while managing belt-fed ammo and an overheat meter. Slows player movement and handling.

 

FANG HoverPoint ELO (In-Season)

All Weapons, Weekly Challenge Reward

Attachment > Optic > FANG HoverPoint ELO

Discreet with a thin frame, this reflex sight features a floating illuminated reticle and improves stability at the expense of handling.

 

A.R.C. M1 Assault Frame (In-Season)

A.R.C. M1 Launcher, Weekly Challenge Reward

Attachment > Underbarrel > A.R.C. M1 Assault Frame

Top mounted control system that shortens both the charge time and cooldown to support aggressive use against enemy personnel. Increases explosion radius and provides improvements to both mobility and handling.

 

Razor 9mm Wildfire Conversion (In-Season)

Razor 9mm SMG, Weekly Challenge Reward

Attachment > Fire Mods > Extreme Rapid Fire

Conversion kit offering a massive improvement to both fire rate and bullet velocity and a larger magazine. Adds spread to ADS and impacts movement speed when firing.

 

Echo 12 Backlash Launcher Kit (Mid-Season)

Echo 12 Shotgun, Event Reward

Attachment > Fire Mods > Grenade Launcher Conversion

Conversion to support the firing of fast-moving explosive projectiles that can bounce off surfaces. Explosive damage is increased if detonation occurs after bouncing.

 

 

MXR-17 ANVL Conversion (Mid-Season)

MXR-17, Weekly Challenge Reward

Attachment > Barrel > MXR-17 ANVL Conversion

Converts the MXR-17 into a harder hitting weapon with increased ammo. Recoil and fire rate decreases over time the longer the weapon is fired.

NEW EVENTS

Escalation Directive Camo Event (CM, MP, ZM, WZ, Launch Window)

Rewards Include: SG-12 Shotgun

Escalation Directive is a Camo-focused Event delivering 8 all-new Universal Camos, including 4 Animated Completion Camos as well as the new SG-12 Shotgun. Complete Weapon Class Camo Challenges in all 4 modes to unlock Universal Camos for your favorite Weapon Classes. Complete all 9 Weapon Class Camo Challenges in a given mode and you’ll unlock that mode’s Animated Completion Camo. Unlock them all to stand out in every fight. Consult the “Camo Checklist” section later in this blog for a list of Camos you can earn.

 

Mars Leaderboard Event (ZM, Launch)

Rewards Include: Universal Camos and a Weapon Blueprint

The new S02 Mars Zombies Survival Map will launch alongside a 30-Player Leaderboard Event where players can compete over their highest round reached on the new map. Players will earn Universal Camo and GobbleGum rewards based on their final Leaderboard placement and can also earn a Weapon Blueprint and Charm by complete Round Milestone Challenges during the Event.

 

Hunt or Be Hunted Event (MP, In-Season)

Rewards Include: Universal Camos and a Weapon Blueprint

This Multiplayer-Exclusive Leaderboard Event ranks players on a 30-player Leaderboard based on the number of Eliminations they’ve earned over the course of the Event. Compete for two Universal Camos and Calling Card rewards, and complete Challenges to unlock a Weapon Blueprint, Charm, and more. 

 

Dead Ops Arcade Leaderboard Event (ZM, In-Season)

Rewards Include: Universal Camos and a Weapon Blueprint

In this new twist on Leaderboard Events, your highest score in Dead Ops Arcade 4 will determine your position on a 30-person leaderboard with other DOA 4 players. Earn rewards for completing challenges as well and unlock up to 13 total rewards, including two Universal Camos and a Weapon Blueprint.

 

Paradox Junction Event (ZM, Mid-Season)

Rewards Include: [[CLASSIFIED]]

Find out what happens to the crew when they arrive at Paradox Junction and access the Event for a chance to earn some [[CLASSIFIED]] Zombies rewards!

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