Penalties & Suspensions
Players who disconnect or quit matches will receive SR penalties as well as temporary suspensions, with escalating penalties for repeat offenders.
SR Forgiveness
If a matchmade player disconnects or quits in the middle of the match, all team members outside of that player’s party will not lose any SR.
It is still possible to earn SR if players can overcome their disadvantage, but a loss at a numerical disadvantage will not yield SR loss for players outside of the leaving player’s party.
Match Cancel
If a player quits or disconnects before the start of a match, the match will be canceled and will not count. The remaining players will be returned to the main menu.
Professional Conduct Only
Friendly Fire is enabled in Ranked Play per CDL rules. Repeated Friendly Fire will result in players being kicked from games and receiving penalties and suspensions.
Demotion Protection
After advancing to a higher Skill Division, players will be granted temporary Demotion Protection and will not lose any SR within the first three games in the new Division. Following that initial protection, if players were to lose enough SR to be demoted, they will first be dropped to the minimum threshold of their current Skill Division instead of being demoted. Losing their next match will result in all Divisions
Demotion Protection is also applied for the player’s first 3 games of each Ranked Play Season.
Party SR Restrictions
To ensure competitive fairness and balance of matches in higher Skill Divisions, players in certain Divisions can only party up with players around their current SR. The player with the highest Skill Division in the party determines which Party SR Restrictions are used:
- Iridescent (Including Top 250) & Crimson: Can party with players within 1 Skill Division
- Diamond: Can party within 2 Skill Divisions
- Bronze through Platinum: Can party up without any restrictions