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12/05/24

Call of Duty: Black Ops 6, Call of Duty: Warzone, and Call of Duty: Warzone Mobile Season 01 Reloaded

Everything you need to know about Season 01 Reloaded in Black Ops 6, Warzone, and Warzone Mobile

Season 01 Reloaded Roadmap

Call of Duty®: Black Ops 6

NEW MULTIPLAYER MAPS

Hideout - Core, 6v6 (Launch)

Sharpen your combat skills in this mid-sized Multiplayer map featuring an extensive training site including target practice, an obstacle course, and a lifelike recreation of a vault and security room to help plan for the next mission to hit the Luttazzi crime family. Master Omnimovement in the training area and bus depot or climb up to the center bridge to cover both locations from a powerful vantage point.

The vault and blueprints buildings offer intense, multi-level indoor combat while the armory and open bus set the stage to ambush passing enemies. Whether you’re weaving between cover on the ground or mantling up onto one of many vantage points, this map offers the tools you need to perfect your training in the field.

 

Heirloom - Strike, 2v2/6v6 (Launch)

Crash a private showing of Luttazzi family art to create a diversion for the other Rogue Black Ops team as they execute the real job. Navigate in and around a huge sculptural centerpiece in the main exhibit or branch out into the lobby or a side exhibit for a closer fight. Ambush enemies in the corner cloakroom and light display and — if you can manage to catch a breath — read up on the vibrant history of Avalon’s Post-Expressionism and Minimalist art movements.

 

Extraction - Core, 6v6 (Launch)

All hell has broken loose in the aftermath of a Crimson One ambush when the attack on the Luttazzis goes sideways. The burning rubble of a downed helicopter and a dead pilot signal an attack on the Avalon Heliport, a typically peaceful tourist destination where clients can book sky high views of Avalon’s breathtaking landscape. Trade long-range shots across the helipad — watch your head around those spinning rotors — or duke it out in the main lobby and warehouse.

For a prime view of the action, nothing rivals the height provided by the air traffic control tower. For a more discreet attack, get under the landing deck and fight in close quarters right up against the water and along the loading docks. Whatever your playstyle, this map offers multiple routes to extracting certain victory.

 

Hacienda - Core, 6v6 (Mid-Season)

Last seen in Black Ops 4, the iconic competitive map returns, sending Operators back to the infamous vineyard estate. Battle within the open-air, two-story mansion with surrounding views of the pristine courtyard below. From the grand foyer past the lion statue, head toward the showroom garage or move out to the garden to keep the fight outside. On the other end of the estate, marvel at the built-in aquarium above the vault.

Hacienda’s grounds are as idyllic as its luxurious interior, complete with a boathouse and swimming area alongside an extended outdoor patio to the north and the wine shed and vineyard in the south. Long-ranged sightlines abound, but plentiful architectural elements provide the means to get up close for the elimination.

 

Racket - Strike, 2v2/6v6 (Mid-Season)

Time to crack open the heart of the Luttazzi money laundering operation and hit them where it really hurts. Breach the premises in this small-sized underground bank vault, a line of broken tiles marking the path of the center bulldozer placed before the vault of golden bars. Defaced pieces of art and the crossed-out emblem of the Luttazzi family indicate not just greed but malicious intent. In combat, however, leave that all to the side — keep your senses sharp and your head on a swivel while navigating the map’s many tight corners and enclosed spaces.

 

Nuketown Holiday (Variant) - Core, 6v6 (Mid-Season)

Once Season 01 Reloaded launches and Call of Duty gets festive at the end of the year, expect a variety of gifts in the days leading up to CODMAS, including a Holiday-themed Nuketown map! Treyarch will also be adding a little something to the original Nuketown map with this update... and maybe even to the Warhead Strike map, too.

NEW MODES

Ransack (Brand New, Launch)

Ransack sees you looting gold bars from crates dotted around the area of operations on 6v6 maps. Once gathered, secure your loot by bringing it back to your team’s stash. Naturally, this collection needs to be well-guarded, as the enemy team can raid your stash, meaning cohesive tactical planning between looting and defending is the key to victory. Reach the score limit or the time limit with the most gold and your team wins. 

 

Prop Hunt (In-Season)

Prepare for an infamous game of hide-and-seek, as the fan-favorite Black Ops party mode is back! Drop into a Multiplayer map as a Prop or Hunter. Props have one job; after a short period of time to find a hiding spot, you need to blend into the landscape as a random scenic object, but with the ability to move… and uncontrollably whistle every 30 seconds. Just wait out the clock, and don’t attract the attention of any Hunters, or the jig is up!

Drop identical decoys to fool your foes, change shape to a different piece of scenery, or lob a Stun Grenade at the feet of a Hunter if your cover is about to be blown. Meanwhile, the Hunters are here to scrutinize the map for anything that looks out of place… or whistles… and then shoot it!

 

Limited Time Modes (Mid-Season)

Expect additional and festive Limited Time Modes to continue into the Holiday Season, with a full reveal at Season 01 Reloaded.

NEW LOADOUT CONTENT

Perk: Shadow (Launch)

Undetectable to enemy traps and mines.

  • Perk Slot: 2
  • Type: Strategist

 

Perk: Shrapnel Radar (Mid-Season)

Dealing blast damage to enemies will reveal them on your minimap. This includes any enemies affected by your area-of-effect Tacticals, Lethals, and Field Upgrades.

  • Perk Slot: 3
  • Type: Recon

 

Scorestreak/Support: Hand Cannon (MP, ZM, Launch)

Powerful large caliber handgun with high bullet damage and penetration. This mid-level Scorestreak, last seen in Black Ops Cold War, allows players to equip a massively powerful handgun for a finite amount of time. Though it has a slow rate of fire and limited ammunition, it makes up for this with good handling, improved hip fire accuracy with faster hip-fire shooting speed, and the biggest bonus of all; high-penetration shots that can one-shot enemies.

  • Type: Lethal
  • Score: 900
  • Mastery Badges: Yes

 

Wildcard: High Roller (Mid-Season)

When equipped, this allows the player to have a fourth Scorestreak to earn toward during Core 6v6 Multiplayer matches.

ZOMBIES

Full Zombies Reveal at Mid-Season! Directed Mode and the Hand Cannon come to Zombies at Season 01 Launch, with an all-new map and more new content coming later in the Season. While the following teaser announcements are mostly redacted, expect much of the Season 01 Reloaded Blog post to focus on Zombies, providing a detailed (and mostly spoiler-free) deep dive, including information on the forthcoming content, which includes a Zombies-focused Event and limited-time Modes.

 

Directed Mode: Liberty Falls and Terminus (Launch)

For those players wanting to witness the Zombies story with a guided experience to complete the objectives of the Main Quests in Liberty Falls and Terminus, Directed Mode is for you. Whether you’re uncovering the horrific human experiments on Terminus Island instigated by Dr. Modi or assembling the LTG for the mysterious Dr. Panos in Liberty Falls, start a “Directed” match with all objectives marked and a maximum round cap of 15. Note that all Side Quests and S.A.M. Trials are disabled in Directed Mode to ensure players can focus solely on the narrative.

 

Undead Terror Comes to Avalon: Citadelle des Morts (Mid-Season)

After the shocking revelations at the culmination of the Terminus Main Quest, Weaver, Maya, Carver, and Grey follow the uncovered clues to Europe, and discover an abandoned castle – a “citadel of the dead” if you will – that offers up a host of [REDACTED], ghoulish horrors [REDACTED], medieval village [REDACTED] with hidden [REDACTED] abound!

 

Fully Equipped and Fearsome Foes (In-Season)

Expect a sizable amount of additional content to aid you across all three Zombies maps. Confirmed to come throughout Season 01 are:

  • An additional Perk-A-Cola (with six new Augments to unlock), also newly stocked at Der Wunderfizz machines in Liberty Falls and Terminus.
  • An additional Field Upgrade (with six new Augments to unlock).
  • An additional Ammo Mod (also with six new Augments to unlock).
  • 18 New Augments (nine Major, nine Minor, see above) to research.
  • Three new delicious flavors of GobbleGums!
  • The Hand Cannon, a new craftable Support weapon.
  • New Wonder Weapons. Weapons? Yes, weapons.
  • A new Enemy Type, said to stalk the dark halls of the foreboding, ruinous keep in Citadelle des Morts.

Expect much more detail in the forthcoming Season 01: Reloaded Blog, coming in early December. Players can expect varying timing for upcoming Zombies content, as some content may drop at seasonal launches and/or in-season.

Call of Duty®: Warzone™

NEW RESURGENCE MAP: AREA 99

Season 01 brings an incredible, brand-new Call of Duty: Warzone Map into the fray, inspired by the relentless and rapid gameplay of the Multiplayer Map Nuketown.

Set against the unrelenting heat of the Nevada desert, Area 99 – or more specifically, the Echo Ridge Weapons Station – was a top-secret government site constructed in the 1950s, concealed from the public just miles away from the original Nuketown testing site. Designed to push the bounds of radiation testing and cement American dominance, the entire region was subsequently abandoned after an unfortunate reactor leak, and the project erased by the government.

Welcome to Season 01 Call of Duty: Warzone and Area 99.

Expect the gameplay to be just as fast and tactical as you weave through a blistering desert environment, with main roadways to traverse either on foot or via vehicles, and locations also linked via open, sand-filled trenches, pipework, and wiring. This all takes place around a central “bullseye” Reactor. Expect that to be the hottest drop, along with a huge crane still hoisting an entire Nuketown house in the Loading Bay point of interest.

Check out the Call of Duty Blog for a deepdive on Resurgence Points of Interest.

RETURNING MAPS

Urzikstan (Launch)

The scene of what is shaping up to be a ferocious Ranked Play Battle Royale at Mid-Season, the Urzikstan “big map” is the first of two returning, large-scale locations you can drop into at the launch of Season 01. As development work to integrate Omnimovement and other Black Ops 6 innovations was highly involved, this version of Urzikstan is the one you remember from the earlier seasons of Modern Warfare III, with an intact Popov Power plant, and prior to bunker access, and the construction of the Atlas Superstore at Al-Sada Village.

 

Rebirth Island (Launch Window)

The infamous prison island continues to be in the playlist rotation, with the focus on Resurgence Modes now with the added tactical chaos of Omnimovement integration, and a host of Black Ops 6 weaponry, Killstreaks, and more! Squad up, drop in, and survive at the start of Season 01.

RETURNING MODES AND FEATURES

Battle Royale (Urzikstan, Launch)

(120 Players)

This is similar to the mode players experienced during Modern Warfare III, you’re here to triumph over enemies (or enemy teams) and finish as the sole survivor or squad. This time, however, all Operators drop in with Omnimovement options as well as the full complement of Black Ops 6 weaponry to earn and use.

 

Resurgence (Area 99/Rebirth Island, Launch)

Solos/Duos/Trios/Quads (44, 44, 45, 44 Players)

A mode familiar to many, but difficult to conquer, you’re here to survive and redeploy fallen teammates as well as scoring by dispatching enemies, equipment, opening crates, and completing Contracts to return your Squadmates more rapidly. Drop into the fray on both Rebirth Island and the brand-new Area 99.

 

Plunder (Urzikstan, Launch Window)

(120 Players)

Players or squads are here for the cash; collecting the highest amount of in-game money as they can to claim victory before the timer runs out. However, the key difference is that players are no longer able to pick up and sell valuables; this is Plunder in its purest form!

LOADOUT AND WEAPONS INTEGRATIONS

Loadout Overview (with Dedicated Melee)

The Loadout menu has received a tuning, and GUI update to match the streamlined look found in Black Ops 6. You can create up to 10 Custom Loadouts, each comprising of:

  • Primary Weapon
  • Secondary Weapon
  • Melee Weapon
  • Tactical Equipment
  • Lethal Equipment
  • Three Perks
  • Wildcard

 

Loadout Notes

  • Primary Weapons are divided into Assault Rifles, Battle Rifles (MWII, MWIII only), SMGs, Shotguns, LMGs, Marksman Rifles, Sniper Rifles, and Melee (MWII only).
  • Secondary Weapons are divided into Pistols and Launchers.
  • Melee Weapons are accessed by holding down your Melee control (Right Thumbstick on Controller).
  • Firing Range: Each ranged weapon can be tested in the Firing Range, updated to reflect the new statistics, and access to a Recoil Wall and Moving Target.
  • Global Weapon Builds: Utilize a weapon build you’ve created and access it across Black Ops 6 Multiplayer and Zombies, as well as Call of Duty: Warzone.
  • Streamlined Gunsmith: All weapons access the same streamlined Gunsmith and Attachments menu available in the Black Ops 6 Multiplayer. This means four statistical categories (Firepower, Accuracy, Mobility, and Handling), but with Attachments specific to the game in question (Modern Warfare III’s Aftermarket Parts, for example).
  • Weapon Separation: Each Weapon Type (Assault Rifles, for example) is separated into a vertical drop-down menu related to the game the weapon first appeared in (MWII, MWIII, BO6), allowing for swift and easy access to any armament.

 

Gear Up (Part 1): Available Tacticals (10) and Lethals (11)

At the start of Season 01, Call of Duty: Warzone comes with a full complement of both Tactical and Lethal Equipment, including the full item list from Black Ops 6 Multiplayer as well as some Equipment that are Black Ops 6 Field Upgrades. Here’s a list of what’s available, and what level you need to reach to unlock each piece of equipment:

 

Gear Up (Part 2): Available Field Upgrades (17) and Killstreaks (12)

In this iteration of Call of Duty: Warzone, expect Field Upgrades and Killstreaks (known as Scorestreaks in Black Ops 6 Multiplayer) to be available in-match, at either a Buy Station or as part of ground loot. The following equipment has been confirmed for Season 01 launch!

 

Perks (18) and Wildcards (4)

The “Pick 3” Perk System

The way you utilize Perks in both your Loadout and during matches has been updated to streamline and increase the value of Perks, and it all starts in the Weapons > Loadouts Menu where you’re simply able to choose three Perks, one from each slot of six available Perks: Perk 1 (Blue), Perk 2 (Red), and Perk 3 (Yellow). Unlike Black Ops 6, there is no Combat Specialty.

In Call of Duty: Warzone, most of the Pick-3 Perks are unlocked as you level up your Player and will be re-locked if you choose to Prestige. If you’re a Black Ops 6 player, your current Player Level is carried over into Call of Duty: Warzone, and any Call of Duty: Warzone Perks are automatically unlocked to that level. Consult the Level Unlocks menu in Barracks > Progression > Level Unlocks.

Note that two Perks from Slot 1 (Veteran and Reflexes) are rewards available during Season 01 for completing Events.

 

Lootable Perks and Specialist

Once you’ve dropped into a match, there are additional Perks you can find to fully kit out your Operator with up to six additional advantages. These valuable items are found in caches and other locations across the map, and there are up to six to find:

  • Four of them are Perks from the “Pick-3” Slots, usually ones you haven’t chosen. These are always the same four Perks.
  • Two of them are lootable-only Perks: Irradiated and Shrouded.
  • If you’re dispatched during a match, your Pick-3 Perks stays where you dropped, and can be looted by the enemy.
  • If you’re dispatched during a match, any Lootable Perks vanish and cannot be obtained by the enemy.
  • At the start of Season 01, the four “Pick-3” Perks that are also Lootable, will be chosen. These will be the same very match but expect frequent “rotations” as the Seasons progress, where four new “Pick-3” Perks are updated into the loot pool, replacing the previous four.

Specialist Perk Package

The legendary Specialist Perk is also back! This Package is a rare loot drop and can also be obtained via the Care Package Killstreak, and simply grants you every single available Call of Duty: Warzone Perk in the game! That’s all 18 Pick-3 Perks, plus Irradiated and Shrouded! If you’re dispatched during a match, your Specialist Perk Package stays where you dropped, and can be looted by the enemy.

NEW COMBAT FEATURES

Omnimovement and Body Shield

The amazing innovations to movement and combat that arrived in Black Ops 6 at launch are fully integrated and realized in Call of Duty: Warzone. This includes the genre-defining game changer known as Omnimovement, allowing you to Sprint, Slide, and Dive in any direction. Be sure to play some Black Ops 6 Multiplayer matches to prepare yourself, so you’re able to:

  • Sprint forward, sideways, or backwards.
  • Shoot targets while sliding or diving forward, sideways, or backwards.
  • Perfect the 180-degree Combat Dive (Sprint, dive from height, rotate to face an enemy, and eliminate them before you hit the ground).
  • Ensure you’re able to perform the Combat Supine, dropping to Prone and rotating your Operator, eliminating foes as you slowly spin.
  • Combine Omni-Sprint with Combat Slides and Dives, usually at doorways or thresholds and spin to target and drop foes as you complete the maneuver.
  • Use Body Shield as an alternate to a Finishing Move; grab a foe from behind and use them to soak up the damage while optionally giving them encouraging whispers in their ear. Then drop them.

 

Quick Inventory

As confirmed at Call of Duty: NEXT, at the start of Season 01, streamlining of the Inventory system comes to Call of Duty: Warzone, with the removal of the current “Backpack” system and a return to an inventory menu that veteran players may recognize. Working from left to right in the above image, your inventory is divided into the following sections:

  • Cash on hand
  • Gas Mask
  • Armor Plates
  • Killstreaks
  • Field Upgrade
  • Primary, Secondary, and Melee Weapons
  • Ammunition for your AR, SMG, Shotgun, Sniper, and Launcher

If you’re concerned about the number of items you’re able to carry, you’ll be pleased to learn that Satchels are returning to the game.

 

Satchels

Satchels are optional, lootable equipment that increase the storage capacity of the dedicated inventory slots within a Call of Duty: Warzone Match. These provide Operators with duplicates of the same items to increase your storage capabilities, thus increasing your effectiveness. Satchels can’t be (and don’t need to be) dropped, and one or both individual Satchel types can be found and equipped once per match. If an Operator carrying one or more Satchels is killed, all their Satchels are dropped and can be looted. Expect the following Satchel types:

  • Armor Satchel: This substantially increases your Armor Plate carrying capacity.
  • Munitions Satchel: This increases the Ammunition capacity for AR, SMG, Shotgun, Sniper, and Launcher ammunition.

PROGRESSION, PRESTIGE, AND CHALLENGE INTEGRATION

Black Ops 6 comes with a robust and granular Progression experience for those wanting to unlock a variety of free content. At the start of Season 01, a similarly sized grind becomes available to Call of Duty: Warzone players. Here’s what to expect:

  • Level Unlocks: Your Player Level will be reset to 1, and you’ll earn XP to progress through 55 Player Level Unlocks, gaining access to Weapons, Equipment, Killstreaks, and Perks as you go.
  • Classic Prestige: After reaching Player Level 55, you have the option to Prestige, re-locking most of your Player Level content, but allowing you to progress through ten Prestige levels, all of which come with incredible unlockable content! Note that some of this content is only available to those who own Black Ops 6, though these rewards can be retroactively obtained if you purchase the game.
  • Prestige Mastery: Once you complete Prestige 10, you unlock Prestige Mastery, with a further 1,000 Levels to climb, and ultimate rewards to claim!
  • Calling Card Challenges: Expect an impressive selection of Calling Cards to be unlocked the Black Ops way, including cards only available after Prestiging, or completing fully redacted “Dark Ops” challenges! Naturally, there’s many animated Cards to obtain, including the fabled “100 percent” complete for unlocking all Career, Hardened, and Prestige challenges.
  • Reticle Challenges: Equip a Black Ops 6 Optic to one of the new weapons and a “reticle” option opens in the Gunsmith > Cosmetics menu. Here you’re able to access ten unlockable reticles per Optic, each requiring a set number of ADS kills to complete. You can then share these Reticles – or those you’ve unlocked in Black Ops 6 Multiplayer and Zombies – in either mode or Call of Duty: Warzone.
  • Weapon Camos: Military Camos: The final set of weapon camos are now available to unlock! Grind through nine Military Camos per Black Ops 6 weapon, each usually requiring a set of in-game eliminations to obtain. These are unlocked on a per-weapon basis and are not shared.
  • Weapon Camos: Special Camos: Then focus on unlocking both Special camos for each weapon, with a specific unlock criteria for each. Complete both (in any order), and these become available to place on any other Black Ops 6 weapon you’ve already unlocked Special Camos for. Note that Multiplayer and Zombies Special Camos are also equippable in Call of Duty: Warzone.
  • Weapon Camos: Mastery Camos: The final prize is to unlock the four Mastery Camos for each Black Ops 6 weapon! This is the Gold Tiger, King’s Ransom (Animated), Catalyst (Animated), and finally the Abyss (Animated, Dynamic).

Call of Duty®: Warzone™ Mobile

INTEGRATION

This Season 01 release brings many new weapons and updates to Call of Duty: Warzone Mobile alongside Call of Duty: Warzone. One of the core goals for the team going forward is to synchronize Warzone Mobile with the PC and Console version as closely as possible.

We’re thrilled to bring many of the most innovative and exciting additions to Warzone Mobile, including Omnimovement.. However, not everything will be released during Season 01. Many of these changes and updates will be available in subsequent updates coming in 2025. For now, here is a list of what you can expect to see updated in Season 01:

  • All weapons and their associated attachments from the launch of Call of Duty: Black Ops 6
  • Dedicated melee weapon slot
  • Updated and unified rarity system
  • Omnimovement
  • Continued support for cross-platform Battle Pass and Weapon Level progression
  • Updated interface and menus to accommodate these new changes

Connected Content

NEW OPERATORS

Goliath (BlackCell, Rogue Black Ops, Launch)

“Goliath” Skin: BlackCell Instant Reward Page

Solidify your fiery combat mastery as the molten man of fire himself, Goliath!

 

Sevati “Sev” Dumas (Battle Pass, Rogue Black Ops, Launch)

“Sev” and “Opulent” Skins: Battle Pass Instant Reward Page, Battle Pass Completion Page

“It’s all about influence and control.” – Sevati “Sev” Dumas

A main player in the Rogue Team after the conclusion of the Campaign, Sev is ready to make a deal with the untrustworthy French Syndicate and is gearing up to take down the rival Luttazzi family to prove it. Sporting two different Skins depending on the infiltration mission at hand, Sev is more than ready to lead the charge.

 

The Replacer (Bundle, Rogue Black Ops, In-Season)

Store Bundle

“I’m your daddy now.” – The Replacer

There’s no substitute for greatness. Last seen in Call of Duty: Black Ops 4’s Blackout mode, and first appearing in Black Ops 2, The Replacer has concluded his whirlwind Black Ops 6 takeover tour and has freed up some time to appear in-game, and available as a Store Bundle shortly after Launch.

Please note: The Replacer BlackCell skin is a bonus item for players who own the Season 01 BlackCell prior to making the bundle purchase. Additionally, please note that purchasing the Season 01 BlackCell after acquiring the bundle does not grant the Replacer BlackCell skin

 

Competitor CDL Home and Away Operators (Bundle, Rogue Black Ops, Crimson One, In-Season)

Store Bundle

“Is this a skill issue?” – CDL Home Competitor

“You’re chalked, bro!” – CDL Away Competitor

Two new Operators arrive just in time for the 2025 Call of Duty League® season, and both are available (along with a host of other content including a Weapon Camo) in the CDL Store Bundle. The first available Bundle includes the “2025 CDL Home” “Competitor” Operator (Rogue Black Ops), and the “2025 CDL Away” “Competitor” Operator (Crimson One).

Access either of the Competitor Operators to find the location where a variety of incoming Operator Skins will become available, once earned.

NEW WEAPONS

Primary Weapons

 

Krig C (Launch)

Assault Rifle, Battle Pass Page 3 HVT Tier Reward, Page 14 Battle Pass Blueprint

Full-auto assault rifle. High damage and average handling. Recoil pattern starts very controllable before ramping up.

For a hard-hitting, versatile Assault Rifle that performs well across multiple ranges, look no further than the Krig C. The weapon inflicts moderate damage across the whole body with a four-shot elimination within its effective range. Recoil control becomes shakier through sustained fire, so burst fire to retain accuracy or consider attachments offering improved control to help counter the ramped-up movement.

 

Saug (Launch)

SMG, Battle Pass Page 3 HVT Tier Reward, Page 11 Battle Pass Blueprint

Fully automatic submachine gun. Excellent mobility and good handling. Great rate of fire. High recoil.

Pepper your enemies with a hailstorm of lead using this rapid-fire SMG that’s perfect for breaching and clearing small spaces. The Saug kicks up like a horse when fired down sights; pull down when aiming to counter the recoil or better yet improve the weapon’s already great hip-fire capabilities with the appropriate attachments, including the Tactical Laser for a killer combo of mobility and accuracy via Tactical Stance. Or go all out on hip-fire with the Akimbo Saug Stock for unmatched SMG firepower.

 

Maelstrom (Mid-Season)

Shotgun, Event Reward

Fully automatic shotgun. Good range and handling. High recoil and large hip spread.

What this weapon lacks in power compared to the other Shotguns, it makes up for with its rapid-fire full-auto capabilities. Its heavy recoil and large hip spread require getting up close to the enemy, but within its effective range it’s devastating. Consider equipping the Overkill Wildcard to pair this shotgun with a mid-range weapon for greater versatility. When moving into tight spaces, swap to the full-auto Shotgun and let loose.

 

AMR Mod 4 (Mid-Season)

Sniper Rifle, Event Reward

Semi-auto sniper rifle. One-shot kill to torso, arms, hands, and upper legs. Very high recoil and slow rate of fire. You can steady your aim while ADSing.

The hardest hitting weapon in its class, this sniper rifle rewards patience with a huge one-shot elimination range across the upper body. It’s slow to aim and it kicks hard, but when the shot connects, say goodbye to the enemy. Inflicting major damage out to 100 meters, its selection of closer ranged optics also offers the possibility of fighting in the vanguard, a veritable frontline cannon.

 

Secondary Weapon

 

Sirin 9mm (In-Season)

Special Event Reward

Fully automatic specialty weapon. Offers SMG characteristics as a secondary weapon. Slow rate of fire.

Take your Secondary Weapon game to the next level with this foldable Secondary Weapon offering full-auto fire with a slow and steady fire rate to help you stay on target up to the mid-range. Its base configuration offers 32 rounds to keep you in the fight during sustained combat, with an Extended Mag option that pushes that number to 40. The weapon has a moderate kick after each shot fired, but several of its attachments offer improved recoil control to help counter the movement. Once unlocked, look for this weapon in the new “Special” category within Secondary Weapons.

 

Melee Weapons

 

Power Drill (In-Season)

Melee, Event Reward

Two-hit kill. Very short range. Very fast attack speed.

There’s no better tool for the job than the Power Drill, offering a rapid attack speed for quick follow-up hits to get the job done. Including a mix of sweeps, jabs, uppercuts, and a heavy attack that drills straight on, this weapon is ideal for putting a hole in the competition when the going gets tough.

 

Cleaver (Mid-Season)

Melee, Event Reward

One-hit kill. Short-medium range. Medium attack speed.

Featuring a combo of sweeping attacks and head-on strikes, the Cleaver is the perfect Melee weapon for clearing out multiple and single targets in enclosed spaces. Use its heavy attack to prep the strike when anticipating incoming enemies, taking them to the chopping block the moment they appear.

SPECIAL WEAPON ATTACHMENTS

12 Gauge Dragon’s Breath (Launch)

Shotguns, Fire Mod, Battle Pass Page 7 Reward

Add some heat to your Shotgun blasts with incendiary rounds comprised of magnesium sparks that stick to and burn enemies over time. Equipping the 12 Gauge Dragon’s Breath Fire Mod prevents using Barrel Attachments, but the tradeoff is well worth it when seeking a fiery finish.

 

Buffer Weight Stock (In-Season)

XM4 Assault Rifle, XMG LMG, DM-10 Marksman Rifle, Stock Attachment, Event Reward

The heavier Buffer Weight Stock provides significantly smoother action through the additional resistance met by the bolt carrier group. The improvement results in more manageable recoil through sustained fire, ideal for staying on target though at the expense of ADS Speed and Aim Walk Movement Speed.

 

Burst Fire Conversion (In-Season)

XM4 Assault Rifle, Fire Mod, Event Reward

Convert the XM4 Assault Rifle’s primary firing mode into a three-round burst to help conserve ammo and stay on target. There’s an impressive lack of recoil too, so it’s still possible to pump out consistent damage when facing heavy threats.

 

Burst Fire Conversion (In-Season)

Kompakt 92 SMG, Fire Mod, Event Reward

Convert the Kompakt 92 SMG’s primary firing mode into an exceptionally rapid three-round burst. Equipping the Burst Fire Conversion Fire Mod locks the Underbarrel and Barrel Attachment slots. When you need to fire quickly in close quarters, hold down the trigger to automatically cycle through burst shots.

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The Software License and Service Agreement will be updated. Please follow this link [https://www.activision.com/legal/ap-eula] in order to see these changes.