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The fan-favorite map first released in Call of Duty: Black Ops II returns for Black Ops 6 in the mid-season! Show off your best combat moves in the outdoor Half Pipe and Cradle or take your chances inside as Operators trade shots around the Store and across the indoor skate ramps, with TMNT decals, posters, and artwork spread across the scenery.
Sev and Rogue Team deploy to a high-speed bullet train to neutralize a key enemy target. Keep your eyes sharp when moving up and sweeping the carriages; the automatic sliding doors may reveal an incoming enemy at a moment’s notice. Climb up to the roof of the train to feel the whipping wind and marvel at the landscape flying by. Be ready to defend your spot up top and then drop back down behind the enemy line.
Deploy at sunrise to the top of an Avalon skyscraper, surging into the penthouse suite of a local crime boss. The Rogue team are here to celebrate their previous victories, but the party is short-lived, as friends turn into enemies, and chaos reigns. From the starting point of a pristine Patio, move inside an opulent, gold-plated Nightclub and Lounge where top-shelf entertaining was provided to a variety of rich guests. Ambush enemies by jumping over the light fixtures hanging over the Lobby below.
The party is in the front, but business is in the back; the rear Office is seemingly still under construction, but on closer inspection, this is the place where those displeasing the crime boss were tortured, as indicated by some particularly unpleasant evidence. Race over the tarp and battle between the unfinished walls or move out to the Rooftop for a tactical breath of fresh air. Shoot the glass out from underneath your enemy’s feet on the Skylight, or race along the outer Ledge, jumping over the top of a neon sight to reach the other side, as Bounty has plenty of routes to learn if you aren’t scared of heights.
For Avalon’s wealthy clientele, nothing compares to the luxury vehicles on display at the Pallasar car dealership. However, this dealership is a front, and in reality serves as a lucrative black market for the criminal underworld where vehicles are traded for guns, ammunition, and other unsavory valuables. Rogue team flee Bounty, looking for friendly contacts in the vicinity, but are met with vicious retaliatory skrimishes at every turn.
Battle around the wreckage in the Car Lot and Showroom, pushing the fight into the interior Commissary and Lounge or out on the Courtyard and once offered an idyllic vista. Open the sliding doors to either side of the Garage for a quick ambush or close them to stall incoming enemies. For the best sights over the Garage and Sales room, head into the Admin office and bounce between the two windows overlooking the areas, controlling the center of the map. For the ultimate element of surprise, equip the RC-XD and drive through the floor vent, exploding in the enemy’s face on the other side.
Expect high stakes on the high seas as Rogue team focus on escaping by boat, and battle onto the aptly named Lifeline, a small, high-end yacht still ablaze after a successful boarding by Sev and her allies. Currently chopping through the waves at high velocity, pursued by enemy gunboats, enemy evasion is certainly not guaranteed.
This small-sized Strike map funnels Operators directly into the fight. Smoke billows from its flaming hardtop while the fight rages on below. From Bow to Aft, it won’t take long to collide in the center Bar and gambling den, the disco room, or along the steps on Portside and Starboard. Keep your head on a swivel or risk getting thrown overboard.
Kick into Overdrive in this charged-up twist on Team Deathmatch. Teams compete to be the first to reach the maximum number of stars. Earn these stars by executing the following maneuvers:
Rack up stars to unlock special Operator abilities that will greatly aid you in battle and keep that streak going to reach Overdrive! If you get eliminated, or the elimination timer runs out before you take out another target, you’ll start the process over again. Operators “attempting Overdrive” can expect the following improved capabilities:
Earn all three buffs to activate Overdrive! This allows you to earn double the stars when eliminating enemies.
The fan-favorite Gun Game returns! Compete in a free-for-all mode where all Operators begin the match with the same starting weapon and cycle through the same set of 20 weapons, varying from match to match. Eliminate enemies to advance to the next weapon, testing your skills across a variety of weapon types.
To keep the action moving, frequent radar sweeps reveal the last known location of all Operators on the map. The top two performing players and their current progress are also displayed on-screen. If someone starts pulling too far ahead, try taking them out with a melee attack to set them back to the previous weapon. The first Operator to cycle through all 20 weapons wins the match!
Not everyone’s hungry for love. Some people just want to do things their own way. In Third Wheel Gunfight, you can now bring along that untethered friend and duke it out 3v3.
This one’s strictly for duos. Compete in a moshpit of 2v2 Face Off modes including Face Off Team Deathmatch, Face Off Domination, and Face Off Kill Confirmed.
Enter a game of Team Deathmatch, Domination, or Hardpoint and unleash ninja-level abilities and TMNT Scorestreaks against your enemies in pursuit of victory. These special Scorestreaks are earned by scoring as normal, but because the turtles work as a team, objective plays award an increase in the score.
Activating your special Scorestreak gives you the following benefits:
For 30 seconds, gain increased health plus fast health regen and increased movement speed and melee range. A HUD indicator will flash when an enemy is outside your view and being shot while running toward an enemy will not slow you down. You can perform Finishing Moves on enemies from any direction. Plus, gain the ability to Double Jump and Air Dash.
Turtle Powers
Using your TMNT Scorestreak also activates one of several different character-specific abilities. One of these abilities is assigned randomly to players at the start of the match. Those deploying with a TMNT Operator, however, will get access to that character’s specific Scorestreak. The abilities include:
Raises your base sprint speed at the cost of removing Tac Sprint.
Eliminating an enemy marks the next closest enemy.
Allows a player to replace their Dedicated Melee weapon with a Launcher.
Powerful burst-fire grenade launcher with grenades that explode on impact. Large magazine.
Following the events at Citadelle des Morts, Weaver, Maya, Carver, and Grey must take the amulet secured at the Citadel to a cursed dig site and the ancient catacombs within. Professor Krafft indicated that the elusive Sentinel Artifact may be found in the tunnels below. Reports of paranormal phenomena go back centuries, possibly related to the presence of the artifact. If the team can secure it, there may yet be hope in releasing Samantha Maxis from her imprisonment in the Dark Aether.
In this enthralling new adventure, follow in the footsteps of a doomed explorer and explore a long-forgotten dig site while seeking out a door to nowhere. What lurks behind this door? You’ll find out when brand-new Zombies map launches at the start of Season 02.
You’ll need all the guidance you can get to navigate the dark and dusty passages of the cursed catacombs within this Romanesque dig site. Aiding you on this adventure is S.A.M., Ravenov, Peck, as well as Raptor One and the increasingly erratic Strauss. Adding to the oddities are reports of audible anomalies in the form of echoes of a former British explorer who led an ill-fated 1908 expedition into the earthworks.
Bolster your knowledge of The Tomb before attempting to survive its many dangers with this abridged and narrative-focused overview of its main locations. What of the Tomb’s many secrets? These are left for you to discover!
The surface-level Dig Site is your entryway to the rest of the map. Strange glowing runes mark certain alcoves, perhaps gateways to the subterranean regions beyond. A large, partially uncovered stone face lies at the pit of the site, roped off and long forgotten, a nearby fallen pillar. Scale the stairs and scaffolding to further explore the area. Don’t linger too long, lest you end up like the headless statue on the upper tiers of this archeological area.
Exploring the Neolithic Catacombs, you may notice how far back the area goes, both physically as well as through layers of ancient cultures and civilizations. Cave paintings adorn the cavernous walls, while winding pathways lead through the natural hollows of the earth. In the Ossuary, stacked with the skulls of the long dead, the cavern gives way to the stone architecture of a later age, its bone piles and altars lending an ominous presence throughout.
Statues of ancient warriors line the Tombs in alcoves along the walls along with depictions of shielded hoplites engaging a charging bull. Though the vault has long crumbled into disarray, the remnants of pristine architecture are on clear display, illuminated through the patch of sunlight falling through a crumbled hole in the ceiling.
Ancient priests charged with interpreting the sacred mysteries, the hierophants seem to have uncovered more than they were bargaining for. The candlelit, vaulted ceiling marks the resting place of important figures, a frieze sculpted into the wall showing a fierce battle between opposing forces. Arrow Trap installations line the stairway down into the shrine, flanked by skulls on chain pullies.
Descend into the catacombs to reveal the huge, cavernous Subterranean Temple, where the stone architecture leads downward to a rocky outcropping peninsula known as the Deep Excavation. Scattered pillars encircle a place of worship below, the murky depths illuminated via faint shafts of what appears to be sunlight entering from a natural space in the rock above.
Take your expedition deeper still, seek out the Doorway to Nowhere, and [REDACTED].
Often disguising themselves as useful items, these shocking creatures break out of the illusion on approach, grabbing victims with their tentacles and razor-sharp claws, pulling them in for an electrifying bite. This hits harder than expected, and the distortion camouflage the Shock Mimic emits disrupts your radar as well as your eyesight.
The inhabitants of The Tomb represent a swath of laborers, worshipers, and armored guards from eons past, heavily rotted, some mummified, and many with a more skeletal appearance than previously encountered undead. Alongside the familiar enemies you’re bound to encounter throughout, these ancient undead reveal the importance of the site. But what they were digging up, and perhaps more ominously, who or what they came to worship, remains to be discovered.
Rumors of a magical staff promise exceptional power to anyone who can get their hands on the devastating weapon. Known as the Staff of Ice, this offers an exceptional blast that can slow and freeze enemies in place, as well as a more devastating area-of-effect attack. This archaic Wonder Weapon is also imbued with the power to revive teammates with a precision-shot restorative blast.
Main Quest and Quest Rewards: The Main Quest for The Tomb goes live when the map releases alongside the launch of Season 02 on January 28. Complete the Main Quest to earn the “X91 Ice-Pike” Wonder Weapon Skin — a Project Janus facsimile of the “Staff of Ice” — as well as 5,000 XP and a unique Calling Card awarded to players who complete the Main Quest before Directed Mode is released for The Tomb.
Arrow Trap: Got a horde of zombies on your back? Activate the Arrow Trap to send out darts of damaging energy from the wall, devastating its targets on contact. If you need to backtrack, run and slide to avoid getting shot by your own trap.
Aetheric Lanterns: Dark Aether chandeliers and light sources give off a pale glow over their surroundings. With the correct projectile and aiming confidence, you can use these dynamic hazards to rain down Aetheric fire, damaging anything that shambles through the flames.
And More: Dig deeper into the lore of the ancient site with Intel in the form of Audio Logs, Documents, and Artifacts to discover while exploring the map.
Access the following new content within The Tomb as well as on Citadelle des Morts, Terminus, and Liberty Falls.
Available: In-Game at Perk Machine
Returning since its original introduction in Black Ops 4, Death Perception gives players the ability to detect enemies through obstacles and walls via outlines of their bodies, plus new abilities for its Black Ops 6 debut. When navigating the tight confines of The Tomb, there’s no better Perk for anticipating danger around the next corner. Research its Augments to further empower Death Perception, ensuring that nothing escapes your notice!
Research the following Augments to further customize the Perk.
Spot items others can miss from loot containers as well as Special and Elite kills.
Your Elemental Weakness damage has a chance to kill an enemy that is low on health.
Small chance that a body shot becomes a critical shot.
The minimap’s scan rate is increased.
Find extra Essence under more locations.
Increase perception radius.
Chew on three new GobbleGums, all available at Season 02 launch across all maps once acquired and equipped in your GobbleGum Loadout Pack.
Dead Drop (Epic): Drop rates of Salvage and Equipment are greatly increased. Lasts five minutes.
Modified Chaos (Legendary): Greatly reduce all Ammo Mod cooldowns. Lasts two minutes.
Quacknarok (Whimsical): Zombies move around in rubber ducky inner tubes. Lasts three minutes.
Give the undead an explosive taste of their own entrails with the semi-automatic War Machine grenade launcher arriving in the Support section of the Crafting Table.
For the explorers who need an extra hand in completing the Main Quest on The Tomb, stay tuned for the arrival of Directed Mode planned to arrive at Mid-Season.
Look for more announcements in the mid-season update, including a special Limited Time Mode you won’t want to miss.
In addition to the challenge tracking and per-mode HUD Preset features listed above in the Multiplayer section, the Zombies team is also bringing new quality of life updates to the mode, including:
Your armor will regenerate up to 50% if you haven’t taken damage in the last 5 seconds.
Your armor will regenerate up to 50% if you haven’t taken damage in the last 5 seconds.
Season 02 of Warzone brings a wave of key updates aimed at tuning gameplay, improving quality of life, and addressing persistent bugs.
Weapon reload and swap speeds, jump mechanics, parachute transitions, and audio clarity have been fine-tuned to bring Battle Royale closer to our intended experience. This extends further with adjustments to default perks, equipment count, and body shield behavior.
We’re also introducing new quality of life updates, including being able to ping buy back flares and improvements to the stat tracker font for better legibility,
Regarding Ranked Play, players will see a refinement to the amount of SR required and adjustments to deployment fees.
To round it all off, we are deploying important bug fixes that target issues with map visibility, weapon interaction, and several perks.
Compete in a second season of Battle Royale Ranked Play, earning the following seasonal rewards as you progress:
“Vortex” Skin: BlackCell Instant Reward Page
There’s no escaping this master assassin, known only under the alias Vortex. All biographical information for this Operator has been redacted.
“Nocturne” and “Obsidian” Skins: Battle Pass Instant Reward Page, Battle Pass Completion Page
A bounty’s been activated on the Rogue Black Ops team, and Nocturne is here to collect. Other than his incredible lethality on display, all biographical information for this Operator has been redacted.
Store Bundle
“I’ll be back.” – The Terminator
The ultimate killing machine arrives as The Terminator deploys from the future to decimate its enemies across Season 02. This brand-new Operator comes with two Ultra Skins inspired by the original movie. Take control of the cyborg assassin who first crashed onto the silver screen in 1984, releasing as a Store Bundle shortly after Launch.
Special, TMNT Event, Free Track Reward
Rechambering blade launcher. Equip different magazines to access a variety of deadly projectile types.
Cut the enemy to ribbons with this Special Secondary Weapon that fires saw blades at your foe. A variant based on the infamous D13 Sector in Black Ops III, use this special launcher by firing down sights or off the hip and account for the weapon’s heavier projectiles when acquiring targets. A quick reload speed gets you back into the action with several powerful attachments available via Gunsmith including new projectile types like the explosive and ricochet blades as well as a Long Barrel, Crossbar, and an Overclocked Stock.
Melee, TMNT Event, Free Track Reward, Premium Track Reward (additional Blueprint)
One-hit elimination. Moderately fast attack speed. Moderately long range.
Hold onto your board deck side out and swat away enemies in your way. The Skateboard features swiping attacks from side to side as well as an overhead slam. Wind up with a heavy attack to knock the wind out of your target before finishing with the final blow.
Melee, Armory Unlock (Blueprint available via Bundle)
One-hit elimination. Moderately fast attack speed. Short range.
Slice, chop, and hit with both Katanas at once using this impressive dual wield setup that makes short work of enemies in close proximity. Prepare a heavy attack to end the encounter with a dispatch above the collar.
Melee, Armory Unlock (Blueprint available via Bundle), TMNT Event, Premium Track Reward (additional Blueprint)
One-hit elimination. Slow attack speed. Very long range.
Swipe and strike at targets using the Bo Staff’s long reach to hit them from further out compared to other Melee Weapons. Conduct a heavy attack to knock foes silly with a clobbering smash.
Melee, Armory Unlock (Blueprint available via Bundle)
Two-hit elimination. Very fast attack speed. Medium range.
Though they don’t dish out as much damage as the other ninja weapons, the Nunchaku more than makes up for it with a rapid attack speed that quickly chains into follow-up attacks. Prepare the heavy strike to spin your target around and then knock them to the ground.
Melee, Armory Unlock (Blueprint available via Bundle)
One-hit elimination. Fast attack speed. Very short range.
Equip a pair of Sai and get up close and personal with rapid attacks that will send foes reeling. Hold your weapons at the ready using the heavy attack and unleash them when the time to strike is right.
SMG, Battle Pass Page 6 HVT Tier Reward, Page 14 Battle Pass Blueprint
Full-auto submachine gun. Fast fire rate with impressive damage and high recoil. Moderate handling.
Make mincemeat out of the competition with the return of the fan-favorite World War II era PPSh-41 SMG, boasting an incredibly fast fire rate that makes short work of enemies at close range. Tame its unpredictable recoil by firing in bursts or empty the whole clip in hip-fire engagements. Consider the Extended Mag, Assault Pack Field Upgrade, or the Scavenger Perk to keep from running dry in long fights and keep pushing forward maximize your damage.
Assault Rifle, Battle Pass Page 8 HVT Tier Reward, Page 11 Battle Pass Blueprint
Full-auto assault rifle. Slower rate of fire balanced by great handling and excellent mobility.
For versatility, few weapons outshine the Cypher 091. With excellent range, handling, and mobility, the weapon performs well in a variety of engagements. With clear front mounted iron sights, minimal muzzle smoke, and controllable recoil, this AR makes for easy target acquisition even without an attached Optic. To top it off, its fast reload speed reduces downtime between mags, getting you straight back into the fight.
LMG, Battle Pass Page 3 HVT Tier Reward, Page 10 Battle Pass Blueprint
Full-auto light machine gun. Very slow rate of fire with great damage and handling.
Possessing the best accuracy and handling in its class, the Feng 82 LMG offers a more aggressive, frontline option for players looking to stay in the thick of the fight without losing the LMG firepower expected of the weapon type. While the base magazine size is lower than its peers, the five magazines provided ensure that you’ll still have a lot of ammo to chew through before running low.
The weapon features a reliable three-to-four shot elimination out to 50 meters with moderate upward recoil that can be mitigated via controlled bursts as well as several Gunsmith attachments offering improved vertical recoil control.
Marksman Rifle, Event Reward
Semi-auto marksman rifle. Great rate of fire and respectable handling.
Featuring best-in-class handling, this semi-auto Marksman Rifle is ideal for fast-moving sharpshooters seeking to combine mobility with precision and power. Its rapid re-centering speed encourages quick follow up shots without losing sight of your target, eliminating unarmored enemies in three-to-four shots out to 100 meters. Whether you opt for a long-range Optic to engage enemies at a distance or prefer a closer fight, the TR2’s ease of use promises a good outcome in the hands of a trained Operator.
Season 02 offers an incredible choice of armaments for those Operators favoring close-combat takedowns! Expect to fill your Melee Loadout slot with multiple additional hand-to-hand weapons coming at mid-season... plus a rip-roaring projectile armament coming later on. Expect more information in the Season 02 Reloaded Blog.
Three Attachments, LMGs, Magazine Attachment, Event Reward
Add an extreme amount of ammo that’s continuously fed to the weapon through sustained fire. The weapon may overheat, so allow it to cool off now and then before resuming your barrage of damage.
Assault Rifles, SWAT 5.56 and AEK-973 Marksman Rifles, Underbarrel Attachment, Battle Pass Page 7 Reward
Add some flare to your Primary Weapon with the Crossbow Underbarrel Attachment. The three explosive tipped bolts detonate shortly after impact for an explosive finish, even if you hit just wide of the mark.
AEK-973 Marksman Rifle, Fire Mod Attachment, Event Reward
Convert the AEK-973 into a fully automatic weapon chambered in 5.45x39mm. The change gives the Marksman Rifle a steady upward kick; press slightly downward through sustained fire to stay on target.
Tanto .22 SMG, Fire Mod Attachment, Event Reward
Alter the weapon’s typical full-auto firing mode to a specialized semi-auto function that fires a bullet when the trigger is pulled and when it’s released for rapid fire capabilities. Blocks Barrel and Underbarrel attachments.