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09/18/24

Call of Duty: Modern Warfare III, Call of Duty: Warzone, and Call of Duty: Warzone Mobile Season 6

Everything you need to know about Season 6 in Modern Warfare III, Warzone, and Warzone Mobile

Call of Duty: Modern Warfare III

NEW MULTIPLAYER MAPS

Drive-Thru - Core, 6v6 (Launch)

Order up some mayhem at Funny's Fried Fun! This killer clown-themed restaurant features its own moving carousel circling views of the dining area and parking lot. Defending the central building won’t be easy, with entry points on all sides.

Get behind the kitchen counter — whatever you do, don’t look at the food — or slip back outside to fight along the perimeter. Don’t linger too long, or you might join the missing persons list posted on the wall out front. Did we mention to please not eat the meat?

 

Mad Cow - Core, 6v6, Variant (Launch)

You’re next on the chopping block in this slaughterhouse from hell featuring the grisliest meat in the Bay Area. The whole map has flooded, forcing Operators to battle through the muck inside and out.

Dive down into the thickest parts of to hide from passing enemies and keep your cool when battling near the murals depicting mad bulls. Make one wrong move and risk joining the body bag lying in the kill room.

 

Shipment Variants

The legendary Shipment map returns in five additional variations! Whether you’re here for a bloody good time (Ghost Ship), ready to perfect your weapons training (Arena Shipment), looking for clear skies ahead (Sunny Shipment), or a more squared-off Shipment experience (Bit-ment), there’s a Shipment variant ready for you. Needing retro-futuristic visuals with your small map chaos? Then enter “Stay High”, the weirdest Shipment of them all...

 

Arena - Core, 6v6 (Launch)

Deploy to a weapons training course sponsored by the biggest names in defense alongside local companies like East Bay Meats. The arena is divided between the green and orange sides with shooting targets scattered throughout. Move to the center to get into the thick of it or take advantage of the outer obstacles to fight from the sidelines.

 

Stay High - Core, 6v6 (Launch)

Get weird in this variant of Shipment featuring bright colors across an assortment of stacked blocks, dissipating as they rise upward to the infinite sky above. Stacks of old CRT televisions and VHS players offer some cover throughout, all set to the same tuned out channels. Stay focused and try not to get lost in the static.

 

Bit-ment - Core, 6v6 (Launch)

Head to the South Pixel Sea in Bit-Ment, boasting old-school visuals and an eerie overhead topography. Step into an open container to get out of the rain while ambushing enemy Operators and use every pixel available to stay alive while battling for the top of the scoreboard.

 

Ghost Ship - Core, 6v6 (Launch)

What at first glance appears to be a normal neighborhood shrouded in fog soon reveals itself as the scene of a harrowing ritual. Strange glyphs shine on the ground and the surfaces of the center containers, chains and hooks hanging overhead. Outside the map’s borders, jack-o'-lanterns, a graveyard, and strange lights within the surrounding homes anticipate something more sinister than your typical haunting. Tread carefully.

 

Sunny Shipment - Core, 6v6 (Launch)

It’s a bright, clear day on the high seas in this Shipment variant, the perfect summer send off as we move into autumn. The sun’s glare results in more saturated colors including the vibrant blue of the surrounding waters. Lather on some sunscreen and whistle while you work.

NEW MODES

Hordepoint

First introduced in Call of Duty: WWII (2017), Hordepoint returns to Modern Warfare III! Capturing the Hardpoint and defending against the attacking team might sound familiar, but that’s not the end of the story in this twisted version of the classic Hardpoint Mode. You’re fighting against both the living and the undead in Hordepoint, fending off your enemies plus a horde of bloodthirsty zombies!

 

Arcade

Arcade returns, enhancing Operators with abilities like increased jump height and the ability to Ground Slam into opponents. Dominate your foes by seizing power weapons including the Sledgehammer with an increased knockback effect, an explosive MORS Sniper Rifle, and other enhanced weaponry for the taking.

Use your Forcefield ability to defend against the onslaught; activate it to create a transparent bubble around the player that defends against incoming bullets until it breaks after taking enough damage. Balance attack and defense and crush your enemies.

 

Mutation

Embrace the change — no matter how unnatural — with the return of Mutation mode. Take turns playing as a team of humans or mutants in a moshpit of modes. Human Operators spawn with increased ammo reserves and can earn Killstreaks to help fight back the mutant threat.

Mutants forego traditional Loadouts for one of four unique classes:

  • Mutated Leaper: Leap at your enemies and become enraged, gaining faster movement speed and melee damage along with the ability to detect enemies around corners. Toss a Snapshot Grenade to reveal foes to your team.
  • Radioactive Beast: Charge your enemies as a half dog, half demon. Howl to improve the health and movement speed of your allies and use your enhanced senses to reveal nearby enemies on the minimap.
  • Contaminated Sludger: The Sludger obscures sightlines with a Smoke Grenade and can attack enemies with a close-ranged acid blast that pools on the ground and slows its victims. Explode in a large radius of mutant sludge, taking your foes down with you.
  • Camouflaged Sneaker: Become partially invisible and stun and slow enemies with a lethal energy projectile. When it’s time to break stealth and attack, scramble at your enemies with an electrified leap.

Mutants who amass a high elimination count may even get the chance to pursue their targets as the monstrous Mutant Juggernaut.

 

Infected

Infected returns with The Haunting twist, as infected players attempt to dispatch the living with their claws and throwing knives. One player is chosen at random to spawn in as the infected, tasked with eliminating the human survivors to turn them to their cause. The still-living must use the tools at their disposal to keep their lives intact.

ZOMBIES

Zombies Celebration


To celebrate the final season of Modern Warfare Zombies, and as a thank you to all our Zombies players this year, we’re amping up the fun with two major season-long advantages. First, all Operators will be able to access Free Dark Aether Rift Runs for free — after completing the initial mission that unlocks them —  without the need to offer up a Sigil.

Plus, all schematics will recover twice as quickly.

RANKED PLAY

Earn Modern Warfare III Ranked Play rewards in three ways:

  • Rank Rewards: Available at launch and can be earned in any season. Players can continue their previous rank grind in Season 6.
  • Season Rewards: Available at the start of the season and only available that season.
  • End-of Season Rewards: Rewards that are awarded after the season concludes and represent either your highest attained division or an active placement in the Top 250 Division.

Rank Rewards are consistent from season to season, but Competitor and Skill Division Rewards have been updated for Season 6. Note that the Ranked Play Operator Skins remain unlockable from season to season.

 

Season 6 Competitor Rewards

  • 5 Wins: “MWIII Season 6 Competitor” Weapon Sticker
  • 10 Wins: “Pro Re-Issue Renetti” Weapon Blueprint
  • 25 Wins: “Proven Mettle” Weapon Charm
  • 50 Wins: “Smoke Show” Weapon Decal
  • 75 Wins: “MWIII Ranked Play Season 6” Loading Screen
  • 100 Wins: “MWIII Season 6 Ranked Veteran” Weapon Camo

Season 6 Skill Division Rewards

The following are the end-of-season rewards for Season 6, awarded based on the highest placement in your Skill Division:

  • Bronze: “MWIII Season 6 Bronze” Emblem
  • Silver: “MWIII Season 6 Silver” Emblem
  • Gold: “MWIII Season 6 Gold” Animated Emblem
  • Gold: “MWIII Season 6 Gold” Weapon Camo
  • Platinum: “MWIII Season 6 Platinum” Animated Emblem
  • Platinum: “MWIII Season 6 Platinum” Weapon Camo
  • Diamond: “MWIII Season 6 Diamond” Animated Emblem
  • Diamond: “MWIII Season 6 Diamond” Weapon Camo
  • Crimson: “MWIII Season 6 Crimson” Animated Emblem
  • Crimson: “MWIII Season 6 Crimson” Weapon Camo
  • Iridescent: “MWIII Season 6 Iridescent” Animated Emblem
  • Iridescent: “MWIII Season 6 Iridescent” Weapon Camo
  • Iridescent: “MWIII Season 6 Iridescent” Animated Calling Card
  • Top 250: “MWIII Season 6 Top 250” Animated Emblem
  • Top 250: “MWIII Season 6 Top 250” Animated Calling Card
  • Top 250: “MWIII Season 6 Top 250” Animated Weapon Camo

 

Call of Duty: Warzone

OVERVIEW

The Haunting: Hellspawn Map Variant (Rebirth Island, Launch)

The hellmouth has opened over Rebirth Island as devilish tentacles slither their way around the gore-soaked island. A strange mist hangs in the air. The ocean appears blood-red, and the rocky coastal outcrops feature unsettling crimson vegetation.

Steel yourself against the hellacious scares that await you around every corner in this terrifying reimagining of Rebirth Island. Venture into the prison itself – if you dare – and discover foul anomalies across the walls, and ominous shadows around the lighthouse…

The unnatural red waters of the Factory and dockyards, along with fleshy growths smothering the walls and machinery mean Hellspawn is not for the faint of hearted. You may not know what’s creeping up behind you… until it’s too late!

As lightning crackles down from the spinning hellmouth, there are further grotesque locations to explore. Rooms lit with eerie lights, something fleshy in the garage, and threats around almost every corner. Dare you enter Hellspawn?

 

The Haunting: Vondel Night (Vondel, Launch)

The sun once again sets on Vondel as the moon casts lights and long shadows over the city and its canals. Battle under the cover of night from the Castle to the Cruise Terminal and secure victory via expert navigation of the map’s extensive waterways.

Though visibility is good, and the city’s infrastructure is still intact allowing ground-level illumination, the undead terrors awaiting you across Vondel are an additional concern as you battle through the night.

LIMITED TIME MODES

Purgatory (Limited Time Mode, Hellspawn, Launch)

There’s lots of fun to be had in Purgatory, a new squad-based LTM taking place on the Hellspawn map variant featuring a sandbox setting where squads can battle and complete objectives at their own pace. Custom Loadouts are always available, and all Operators receive infinite respawns.

The mode supports a variety of interesting mechanics to enjoy during your long stay, including:

Insane Powerups: Purgatory features excellent loot including powerful Weapon Blueprints and plentiful Killstreaks. Find and equip super weapons from the Arcade mode and gain enhanced abilities from Mutation.

Portals: Peer into the image of a portal to see where it will take you. Step inside to transport there.

Flying Shipment: In this strange environment, Shipment flies over the island on a drivable platform, accessible via parachute, helicopter, and by portal.

Chill in the Safe Zone: Move into a designated Safe Zones to take a break from combat and chill with other Operators. Safe Zones are easily identified by the translucent dome enclosing them. Inside the dome, Operators enter third-person perspective and are unable to deal or deceive damage.

Hang out, adjust your Loadout, and commend other players you encounter inside the Safe Zone to earn XP and meet new friends.

Torment Level: Eliminating enemies increases your Torment Level. The higher your Torment Level, the more XP you earn per elimination. But the advantage comes at a cost: as your Torment Level increases, so does your presence on the enemy minimap, increasing your visibility to enemy players.

Scare Packages: Dropped in various locations throughout the match, Scare Packages include powerful loot and some unexpected side effects. Seek them out and roll the dice...

Terriball: You’ll need to be quick on your feet around Terriballs. They spawn around the map and are found in Scare Packages, too. Shoot, melee, or run into a Terriball to send it flying, instantly eliminating any Operator it hits.

Squads can achieve a victory condition. Eliminate enemies and commend your peers to progress during your stay in the afterlife.

 

Zombie Royale (Limited Time Mode, Hellspawn/Vondel Night, Launch)

Fall and rise again as the undead in Zombie Royale. Eliminated Operators will become zombies, giving you the chance to seek revenge while taking out any other living Operators you encounter on the way. Zombies gain unique abilities like faster movement speed, stronger melee attacks, advanced vision, a charged jump and more.

Dying to rejoin the living? Collect syringes dropped by eliminated Operators until you’re given the chance to parachute back into the action for another chance.

RANKED PLAY RESURGENCE

Compete in the next season of Call of Duty: Warzone Ranked Play with Rebirth Island Resurgence. Earn new rewards for ranking up and advancing through the Skill Divisions.

Ranked Play Resurgence players can earn rewards via Ranking, the completion of Placement Challenges, and Skill Division rewards.

 

Season 6 Skill Division Rewards

Here are the Season 6 Kills or Assists and Placement rewards:

  • Get 25 Kills or Assists: “WZ Season 6 Competitor” Weapon Sticker
  • Get 250 Kills or Assists: “WZ Ranked Play Season 6” Loading Screen
  • Get 1,000 Kills or Assists: “WZ Season 6 Ranked Veteran” Weapon Camo
  • Place in the Top 15, 25 times: “Team Spirit” Weapon Decal
  • Place in the Top 5, 25 times: “Retired Pro MCW” Weapon Blueprint
  • Place 1st: “Gold Lining” Weapon Charm

The End of Season rewards for Season 6 are awarded based on your highest Skill Division placement, including:

  • Bronze: “WZ Season 6 Bronze” Emblem
  • Silver: “WZ Season 6 Silver” Emblem
  • Gold: “WZ Season 6 Gold” Animated Emblem
  • Gold: “WZ Season 6 Gold” Weapon  Camo
  • Platinum: “WZ Season 6 Platinum” Animated Emblem
  • Platinum: “WZ Season 6 Platinum” Weapon  Camo
  • Diamond: “WZ Season 6 Diamond” Animated Emblem
  • Diamond: “WZ Season 6 Diamond” Weapon  Camo
  • Crimson: “WZ Season 6 Crimson” Animated Emblem
  • Crimson: “WZ Season 6 Crimson” Weapon  Camo
  • Iridescent: “WZ Season 6 Iridescent” Animated Emblem
  • Iridescent: “WZ Season 6 Iridescent” Animated Calling Card
  • Iridescent: “WZ Season 6 Iridescent” Weapon  Camo
  • Top 250: “WZ Season 6 Top 250” Animated Emblem
  • Top 250: “WZ Season 6 Top 250” Animated Calling Card
  • #1 Overall: “Season 6 #1 Overall” Animated Emblem
  • #1 Overall: “Season 6 #1 Overall” Animated Calling Card

Ranked Play competitors can also earn the Skill Division Operator Skin sets for use with both the CDL Male and Female Operators (for both factions) to represent your highest Skill Division obtained above Gold. These Skins are the same as the ones you can unlock in Modern Warfare III Multiplayer Ranked Play.

REWARDS

The Call of Duty: Warzone Rewards system introduced in Season 4 continues with new trackable Challenges and rewards in Season 6! Found in the “Call of Duty: Warzone Rewards” section of the Challenges Menu, the Season 6 tab introduces the following categories:

  • Combat Expertise: Acquire your Loadout and get hunting. Earn rewards for taking the fight to the enemy and surviving to the end.
  • Cooperation: Assemble your squad, work together to eliminate enemies, and share your Cash.
  • Mobility: Get out and explore the map. Move fast and far to acquire the rewards in this category.
  • Redacted: Sometimes Operators must make do with limited intel. Puzzle out these redacted Challenges to reap the rewards.

A reward is given after completing every Challenge. Unlock a new Weapon Camo in each, including “The Fallout” Weapon Camo for completing Combat Expertise, “Whispering Veil” Weapon Camo for completing Cooperation, “Mutant Flux” Weapon Camo for completing Mobility, and “Headed to Hell” Weapon Camo for completing Redacted.

 

Call of Duty: Warzone Mobile

NEW MULTIPLAYER MAP

Hardhat - Core, 6v6 (Launch)

Return to the classic construction site as Hardhat joins the Multiplayer map pool in Season 6. Navigate the map’s tight choke points, weapon at the ready, and watch for movement in the pipes and around supplies and equipment. Hurtle yourself into close-quarters battle around the site’s winding pathways or stand back along the sides for longer views.

NEW MODE

Zombies Royale (Limited Time)

Zombie Royale returns! Get locked and loaded and defend against fallen Operators returning as the undead. Zombified players gain unique abilities to better hunt down living targets, with the chance to return to the land of the living should you collect enough syringes. The last squad standing with at least one living Operator wins the match.

NEW FEATURES

Event Store

Play any playlist marked with an (EP) tag to earn Event Points during each limited time event. The Season 6 events are:

  • Walk on Fire - For completing this event, players can collect weapon camos, an animated calling card, and 10 event badges.  
  • Conjure Evil - For completing this event, players can collect stickers, emblems, Arsenal Coins, a new operator skin, and 14 event badges.
  • Rolling Heads - For completing this event, players can collect an animated calling card, a weapon charm, weapon camos, and 18 event badges.
  • Get Jacked - For completing this event, players can collect weapon stickers and charms, an animated calling card, a vehicle camo, and 21 event badges.

 

Connected Content

WEAPONS

DITR 30-06 (Battle Rifle, Launch, Battle Pass Sector 6)

Eliminate long-range threats with this slow-firing and hard-hitting battle rifle chambered in .30-06.

Steady and powerful, this Battle Rifle works wonders in the hands of a skilled Operator. Its slow fire rate helps you conserve ammo and stay on target, inflicting heavy damage with each shot. Its strong base model gives you plenty of control when building the weapon out in Gunsmith. Throw on a scope to keep enemies at a distance, bulk up its ammo reserves with a larger magazine, and improve its handling speeds with an assortment of ergonomic designs.

 

Kastov LSW (LMG, Launch, Battle Pass Sector 9)

With its best-in-class fire rate and Tac Stance accuracy, this LMG was crafted to tear enemies through at short to medium range.

Shirking the traditional role of an LMG, the Kastov LSW encourages closing the distance to your targets by pairing a high fire rate with incredible accuracy in Tactical Stance. The weapon also sports a fast reload speed so you can get right back into the action after exhausting its hefty 100 round default magazine. Use Gunsmith to further enhance the LMG, from improving Tac Stance accuracy even more to building it out for longer ranged play with attachments extending its damage range and bullet velocity.

AFTERMARKET PARTS

Complete Weekly Challenges to earn the three Season 6 Aftermarket Parts including an explosive modification for the KATT-AMR Sniper Rifle, as well as a pressurized magazine that fires three ballistic rivets for the MX Guardian Shotgun (above), and more.

WZM Connected: All Season 6 Aftermarket Parts are also unlockable throughout the season by spending Arsenal Coins in the Arsenal Store (Call of Duty: Warzone Mobile only), after which they can be used across all games.

 

JAK Salvo

Compatibility: KATT-AMR Sniper Rifle [MWIII]

A sniper modification that fires anti-materiel explosive rockets that deal significant explosive damage.

 

JAK Voltstorm

Compatibility: Stormender Launcher [MWIII]

High-voltage electricity is cycled through copper coils and discharged in a lethal bolt capable of hitting multiple targets.

 

JAK Lance

Compatibility: MX Guardian Shotgun [MWII]

This conversion kit turns the RAAL into a highly adaptable prototype weapon with a telescoping barrel that can be toggled between full-auto and semi-auto fire, offering suppressive fire and precision in the same weapon.

NEW OPERATORS

Farah Karim [SpecGru]

Mountaineer Skin: Instant Reward Sector

No incline is too steep for Farah, no journey too long. Equipped with a full load of mountaineering and backpacking gear, the fearless Operator is prepared to traverse the most inhospitable terrain in pursuit of her objective. Whether she’s using her surveillance gear to gather intel or scaling cliffsides to ambush enemy targets, she’s ready for whatever lies ahead.

 

Michael Myers [KorTac]

The legendary slasher himself, Michael Myers, has arrived in Call of Duty and he’s ready to decimate anyone who gets in his way. The iconic monster among men and terrorizer of Haddonfield stalks the AO with a horrifying and callous pursuit of blood. Lock your doors. Hide in the bushes. Michael is coming.  

 

Slamfire [SpecGru]

Operator and Skin: Sector 11

You’ll wish you were friends with jocks like Slamfire when the monsters come calling. Equipped with sporting goods and a mean-looking sledgehammer at his back, #33 is as comfortable on the field as he is battling the horrors ahead. Reliving the glory days, he’s also brought his second-place football trophy, a reminder to keep pushing forward no matter what the enemy may throw at him.

 

Alone [BlackCell only, KorTac]

[[REDACTED]]

 

 

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